2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 0.1
22import Ubuntu.Gestures 0.1
23import Unity.Launcher 0.1
24import LightDM 0.1 as LightDM
26import SessionBroadcast 0.1
33import "Components/Math.js" as MathLocal
37import Unity.Notifications 1.0 as NotificationBackend
42 // this is only here to select the width / height of the window if not running fullscreen
43 property bool tablet: false
44 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
45 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
47 property real edgeSize: units.gu(2)
48 property url defaultBackground: shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg"
49 property url background
50 readonly property real panelHeight: panel.panelHeight
52 property bool dashShown: dash.shown
53 property bool stageScreenshotsReady: {
54 if (sideStage.shown) {
55 if (mainStage.applications.count > 0) {
56 return mainStage.usingScreenshots && sideStage.usingScreenshots;
58 return sideStage.usingScreenshots;
61 return mainStage.usingScreenshots;
65 property ListModel searchHistory: SearchHistoryModel {}
67 property var applicationManager: ApplicationManagerWrapper {}
71 property: "applicationManager"
72 value: ApplicationManager
75 Component.onCompleted: {
76 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
78 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
80 // FIXME: if application focused before shell starts, shell draws on top of it only.
81 // We should detect already running applications on shell start and bring them to the front.
82 applicationManager.unfocusCurrentApplication();
85 readonly property bool applicationFocused: !!applicationManager.mainStageFocusedApplication
86 || !!applicationManager.sideStageFocusedApplication
87 // Used for autopilot testing.
88 readonly property string currentFocusedAppId: ApplicationManager.focusedApplicationId
90 readonly property bool fullscreenMode: {
91 if (greeter.shown || lockscreen.shown) {
93 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
94 return mainStage.switchingFromFullscreenToFullscreen;
95 } else if (applicationManager.mainStageFocusedApplication) {
96 return applicationManager.mainStageFocusedApplication.fullscreen;
103 target: applicationManager
104 ignoreUnknownSignals: true
106 // TODO: this should be protected to only unlock for certain applications / certain usecases
107 // potentially only in connection with a notification
109 shell.activateApplication(desktopFile);
113 function activateApplication(desktopFile, argument) {
114 if (applicationManager) {
115 // For newly started applications, as it takes them time to draw their first frame
116 // we add a delay before we hide the animation screenshots to compensate.
117 var addDelay = !applicationManager.getApplicationFromDesktopFile(desktopFile);
120 application = applicationManager.activateApplication(desktopFile, argument);
121 if (application == null) {
124 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
125 mainStage.activateApplication(desktopFile, addDelay);
127 sideStage.activateApplication(desktopFile, addDelay);
134 id: backgroundSettings
135 schema.id: "org.gnome.desktop.background"
137 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
138 onGSettingsPictureChanged: {
139 shell.background = gSettingsPicture
142 // This is a dummy image that is needed to determine if the picture url
143 // in backgroundSettings points to a valid picture file.
144 // We can't do this with the real background image because setting a
145 // new source in onStatusChanged triggers a binding loop detection
146 // inside Image, which causes it not to render even though a valid source
147 // would be set. We don't mind about this image staying black and just
148 // use it for verification to populate the source for the real
151 source: shell.background
157 if (status == Image.Error && source != shell.defaultBackground) {
158 shell.background = defaultBackground
164 anchors.fill: parent // as needs to know the geometry of the shell
171 Keys.onVolumeUpPressed: volumeControl.volumeUp()
172 Keys.onVolumeDownPressed: volumeControl.volumeDown()
176 objectName: "underlay"
179 // Whether the underlay is fully covered by opaque UI elements.
180 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth
182 readonly property bool applicationRunning: ((mainStage.applications && mainStage.applications.count > 0)
183 || (sideStage.applications && sideStage.applications.count > 0))
185 // Whether the user should see the topmost application surface (if there's one at all).
186 readonly property bool applicationSurfaceShouldBeSeen: applicationRunning && !stages.fullyHidden
187 && !mainStage.usingScreenshots // but want sideStage animating over app surface
191 // NB! Application surfaces are stacked behing the shell one. So they can only be seen by the user
192 // through the translucent parts of the shell surface.
193 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
197 objectName: "backgroundImage"
200 source: shell.background
201 fillMode: Image.PreserveAspectCrop
207 opacity: dash.disappearingAnimationProgress
214 available: !greeter.shown && !lockscreen.shown
215 hides: [stages, launcher, panel.indicators]
216 shown: disappearingAnimationProgress !== 1.0
217 enabled: disappearingAnimationProgress === 0.0 && edgeDemo.dashEnabled
218 // FIXME: unfocus all applications when going back to the dash
221 shell.applicationManager.unfocusCurrentApplication()
227 topMargin: panel.panelHeight
230 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
231 opacity: 1.0 - disappearingAnimationProgress
232 property real disappearingAnimationProgress: {
234 return greeter.showProgress;
236 return stagesOuterContainer.showProgress;
240 // FIXME: only necessary because stagesOuterContainer.showProgress and
241 // greeterRevealer.animatedProgress are not animated
242 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
247 id: stagesOuterContainer
250 height: parent.height
252 Behavior on x {SmoothedAnimation{velocity: 600}}
254 property real showProgress:
255 MathLocal.clamp(1 - (x + stages.x) / shell.width, 0, 1)
263 property bool fullyShown: shown && x == 0 && parent.x == 0
264 property bool fullyHidden: !shown && x == width
265 available: !greeter.shown
266 hides: [panel.indicators]
269 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
270 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
273 height: parent.height
275 // close the stages when no focused application remains
277 target: shell.applicationManager
278 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
279 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
280 ignoreUnknownSignals: true
283 function closeIfNoApplications() {
284 if (!shell.applicationManager.mainStageFocusedApplication
285 && !shell.applicationManager.sideStageFocusedApplication
286 && shell.applicationManager.mainStageApplications.count == 0
287 && shell.applicationManager.sideStageApplications.count == 0) {
292 // show the stages when an application gets the focus
294 target: shell.applicationManager
295 onMainStageFocusedApplicationChanged: {
296 if (shell.applicationManager.mainStageFocusedApplication) {
301 onSideStageFocusedApplicationChanged: {
302 if (shell.applicationManager.sideStageFocusedApplication) {
307 ignoreUnknownSignals: true
314 fullyShown: stages.fullyShown
315 fullyHidden: stages.fullyHidden
316 shouldUseScreenshots: !fullyShown
317 rightEdgeEnabled: !sideStage.enabled
319 applicationManager: shell.applicationManager
320 rightEdgeDraggingAreaWidth: shell.edgeSize
321 normalApplicationY: shell.panelHeight
330 // FIXME: workaround the fact that focusing a main stage application
331 // raises its surface on top of all other surfaces including the ones
332 // that belong to side stage applications.
333 onFocusedApplicationChanged: {
334 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
335 shell.applicationManager.focusApplication(sideStage.focusedApplication);
343 applicationManager: shell.applicationManager
344 rightEdgeDraggingAreaWidth: shell.edgeSize
345 normalApplicationY: shell.panelHeight
348 if (!shown && mainStage.applications.count == 0) {
352 // FIXME: when hiding the side stage, refocus the main stage
353 // application so that it goes in front of the side stage
354 // application and hides it
355 onFullyShownChanged: {
356 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
357 shell.applicationManager.focusApplication(mainStage.focusedApplication);
361 enabled: shell.width >= units.gu(60)
363 fullyShown: stages.fullyShown && shown
364 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
365 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
367 available: !greeter.shown && !lockscreen.shown && enabled
368 hides: [launcher, panel.indicators]
370 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
371 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
374 height: stages.height
375 handleExpanded: sideStageRevealer.pressed
379 id: sideStageRevealer
381 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
382 && sideStage.available
383 direction: Qt.RightToLeft
384 openedValue: parent.width - sideStage.width
385 hintDisplacement: units.gu(3)
386 /* The size of the sidestage handle needs to be bigger than the
387 typical size used for edge detection otherwise it is really
390 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
391 closedValue: parent.width + sideStage.handleSizeCollapsed
393 x: parent.width - width
394 width: sideStage.width + handleSize * 0.7
395 height: sideStage.height
396 orientation: Qt.Horizontal
402 anchors.top: parent.top
403 anchors.bottom: parent.bottom
404 anchors.right: parent.left
406 width: shell.edgeSize
407 direction: Direction.Leftwards
408 enabled: edgeDemo.dashEnabled
409 property bool haveApps: mainStage.applications.count > 0 || sideStage.applications.count > 0
411 maxTotalDragDistance: haveApps ? parent.width : parent.width * 0.7
412 // Make autocompletion impossible when !haveApps
413 edgeDragEvaluator.minDragDistance: haveApps ? maxTotalDragDistance * 0.1 : Number.MAX_VALUE
420 hides: [launcher, panel.indicators, hud]
423 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
424 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
426 x: required ? 0 : - width
428 height: parent.height - panel.panelHeight
429 background: shell.background
431 onUnlocked: lockscreen.hide()
432 onCancel: greeter.show()
434 Component.onCompleted: {
435 if (LightDM.Users.count == 1) {
436 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
443 target: LightDM.Greeter
446 if (LightDM.Users.count == 1) {
447 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
449 lockscreen.alphaNumeric = false
451 lockscreen.alphaNumeric = true
453 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
461 objectName: "greeter"
464 hides: [launcher, panel.indicators, hud]
467 defaultBackground: shell.background
471 height: parent.height - panel.panelHeight
473 dragHandleWidth: shell.edgeSize
478 // If there is only one user, we start authenticating with that one here.
479 // If there are more users, the Greeter will handle that
480 if (LightDM.Users.count == 1) {
481 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
484 greeter.forceActiveFocus();
488 onUnlocked: greeter.hide()
490 // Update launcher items for new user
491 var user = LightDM.Users.data(uid, LightDM.UserRoles.NameRole);
492 AccountsService.user = user;
493 LauncherModel.setUser(user);
496 onLeftTeaserPressedChanged: {
497 if (leftTeaserPressed) {
505 blockInput: !applicationFocused || greeter.shown || lockscreen.shown || launcher.shown
506 || panel.indicators.shown || hud.shown
513 property var previousMainApp: null
514 property var previousSideApp: null
516 function setFocused(focused) {
518 powerConnection.previousMainApp = applicationManager.mainStageFocusedApplication;
519 powerConnection.previousSideApp = applicationManager.sideStageFocusedApplication;
520 applicationManager.unfocusCurrentApplication();
522 if (powerConnection.previousMainApp) {
523 applicationManager.focusApplication(powerConnection.previousMainApp);
524 powerConnection.previousMainApp = null;
526 if (powerConnection.previousSideApp) {
527 applicationManager.focusApplication(powerConnection.previousSideApp);
528 powerConnection.previousSideApp = null;
533 onDisplayPowerStateChange: {
534 // We ignore any display-off signals when the proximity sensor
535 // is active. This usually indicates something like a phone call.
536 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
537 powerConnection.setFocused(false);
539 } else if (status == Powerd.On) {
540 powerConnection.setFocused(true);
543 // No reason to chew demo CPU when user isn't watching
544 if (status == Powerd.Off) {
545 edgeDemo.paused = true;
546 } else if (status == Powerd.On) {
547 edgeDemo.paused = false;
552 function showHome() {
554 // Animate if moving between application and dash
556 dash.setCurrentScope("home.scope", true, false)
558 dash.setCurrentScope("home.scope", false, false)
570 anchors.fill: parent //because this draws indicator menus
571 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
574 available: edgeDemo.panelEnabled
575 contentEnabled: edgeDemo.panelContentEnabled
577 fullscreenMode: shell.fullscreenMode
578 searchVisible: !greeter.shown && !lockscreen.shown
586 height: (panel.fullscreenMode) ? shell.edgeSize : panel.panelHeight
594 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
595 height: parent.height
597 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown && edgeDemo.dashEnabled
599 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
600 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
603 target: shell.applicationManager
604 onMainStageFocusedApplicationChanged: hud.hide()
605 onSideStageFocusedApplicationChanged: hud.hide()
614 anchors.left: hud.left
615 height: parent.height
616 target: hud.revealerTarget
619 direction: Qt.RightToLeft
620 orientation: Qt.Vertical
621 handleSize: hud.handleHeight
622 onCloseClicked: target.hide()
628 enabled: hud.available
629 applicationIsOnForeground: applicationFocused
633 blockInput: launcher.shown
636 bottom: parent.bottom
639 width: launcher.width
645 anchors.top: parent.top
646 anchors.bottom: parent.bottom
648 dragAreaWidth: shell.edgeSize
649 available: (!greeter.shown || greeter.narrowMode) && edgeDemo.launcherEnabled
650 onDashItemSelected: showHome()
653 dash.setCurrentScope("applications.scope", true, false)
658 onLauncherApplicationSelected:{
660 shell.activateApplication(appId)
664 panel.indicators.hide()
673 model: NotificationBackend.Model
677 bottom: parent.bottom
678 leftMargin: units.gu(1)
679 rightMargin: units.gu(1)
680 topMargin: panel.panelHeight + units.gu(1)
685 when: overlay.width <= units.gu(60)
686 AnchorChanges { target: notifications; anchors.left: parent.left }
690 when: overlay.width > units.gu(60)
691 AnchorChanges { target: notifications; anchors.left: undefined }
692 PropertyChanges { target: notifications; width: units.gu(38) }
703 bottom: parent.bottom
706 width: shell.edgeSize
713 bottom: parent.bottom
716 width: shell.edgeSize
726 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
728 anchors.bottom: parent.bottom
729 anchors.left: parent.left
730 anchors.right: parent.right
731 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
733 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
737 anchors.centerIn: parent
738 visible: applicationManager.fake
739 text: "EARLY ALPHA\nNOT READY FOR USE"
742 font.weight: Font.Black
743 horizontalAlignment: Text.AlignHCenter
744 verticalAlignment: Text.AlignVCenter
745 fontSizeMode: Text.Fit
747 scale: Math.min(parent.width, parent.height) / width
755 indicators: panel.indicators
760 target: SessionBroadcast
761 onShowHome: showHome()
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