2 * Copyright (C) 2013-2016 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18import QtQuick.Window 2.2
19import AccountsService 0.1
20import Unity.Application 0.1
21import Ubuntu.Components 1.3
22import Ubuntu.Components.Popups 1.3
23import Ubuntu.Gestures 0.1
24import Ubuntu.Telephony 0.1 as Telephony
25import Unity.Connectivity 0.1
26import Unity.Launcher 0.1
27import GlobalShortcut 1.0 // has to be before Utils, because of WindowKeysFilter
31import SessionBroadcast 0.1
40import Unity.Notifications 1.0 as NotificationBackend
41import Unity.Session 0.1
42import Unity.DashCommunicator 0.1
43import Unity.Indicators 0.1 as Indicators
50 // to be set from outside
51 property int orientationAngle: 0
52 property int orientation
53 property Orientations orientations
54 property real nativeWidth
55 property real nativeHeight
56 property alias indicatorAreaShowProgress: panel.indicatorAreaShowProgress
57 property bool beingResized
58 property string usageScenario: "phone" // supported values: "phone", "tablet" or "desktop"
59 property string mode: "full-greeter"
60 property alias oskEnabled: inputMethod.enabled
61 function updateFocusedAppOrientation() {
62 applicationsDisplayLoader.item.updateFocusedAppOrientation();
64 function updateFocusedAppOrientationAnimated() {
65 applicationsDisplayLoader.item.updateFocusedAppOrientationAnimated();
67 property bool hasMouse: false
69 // to be read from outside
70 readonly property int mainAppWindowOrientationAngle:
71 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainAppWindowOrientationAngle : 0
73 readonly property bool orientationChangesEnabled: panel.indicators.fullyClosed
74 && (applicationsDisplayLoader.item && applicationsDisplayLoader.item.orientationChangesEnabled)
75 && (!greeter || !greeter.animating)
77 readonly property bool showingGreeter: greeter && greeter.shown
79 property bool startingUp: true
80 Timer { id: finishStartUpTimer; interval: 500; onTriggered: startingUp = false }
82 property int supportedOrientations: {
84 // Ensure we don't rotate during start up
85 return Qt.PrimaryOrientation;
86 } else if (greeter && greeter.shown) {
87 return Qt.PrimaryOrientation;
88 } else if (applicationsDisplayLoader.item) {
89 return shell.orientations.map(applicationsDisplayLoader.item.supportedOrientations);
92 return Qt.PortraitOrientation
93 | Qt.LandscapeOrientation
94 | Qt.InvertedPortraitOrientation
95 | Qt.InvertedLandscapeOrientation;
99 // For autopilot consumption
100 readonly property string focusedApplicationId: ApplicationManager.focusedApplicationId
102 // internal props from here onwards
103 readonly property var mainApp:
104 applicationsDisplayLoader.item ? applicationsDisplayLoader.item.mainApp : null
106 // Disable everything while greeter is waiting, so that the user can't swipe
107 // the greeter or launcher until we know whether the session is locked.
108 enabled: greeter && !greeter.waiting
110 property real edgeSize: units.gu(2)
113 id: wallpaperResolver
117 readonly property alias greeter: greeterLoader.item
119 function activateApplication(appId) {
120 if (ApplicationManager.findApplication(appId)) {
121 ApplicationManager.requestFocusApplication(appId);
123 var execFlags = shell.usageScenario === "phone" ? ApplicationManager.ForceMainStage
124 : ApplicationManager.NoFlag;
125 ApplicationManager.startApplication(appId, execFlags);
129 function startLockedApp(app) {
130 if (greeter.locked) {
131 greeter.lockedApp = app;
133 shell.activateApplication(app);
137 target: LauncherModel
138 property: "applicationManager"
139 value: ApplicationManager
142 Component.onCompleted: {
143 theme.name = "Ubuntu.Components.Themes.SuruDark"
144 if (ApplicationManager.count > 0) {
145 ApplicationManager.focusApplication(ApplicationManager.get(0).appId);
147 finishStartUpTimer.start();
152 indicators: panel.indicators
157 objectName: "dashCommunicator"
161 id: physicalKeysMapper
162 objectName: "physicalKeysMapper"
164 onPowerKeyLongPressed: dialogs.showPowerDialog();
165 onVolumeDownTriggered: volumeControl.volumeDown();
166 onVolumeUpTriggered: volumeControl.volumeUp();
167 onScreenshotTriggered: screenGrabber.capture();
171 // dummy shortcut to force creation of GlobalShortcutRegistry before WindowKeyFilter
175 Keys.onPressed: physicalKeysMapper.onKeyPressed(event, currentEventTimestamp);
176 Keys.onReleased: physicalKeysMapper.onKeyReleased(event, currentEventTimestamp);
180 onHomeKeyActivated: { launcher.fadeOut(); shell.showHome(); }
181 onTouchBegun: { cursor.opacity = 0; }
183 // move the (hidden) cursor to the last known touch position
184 var mappedCoords = mapFromItem(null, pos.x, pos.y);
185 cursor.x = mappedCoords.x;
186 cursor.y = mappedCoords.y;
192 schema.id: "com.canonical.Unity8"
199 height: parent.height
202 target: ApplicationManager
204 // This signal is also fired when we try to focus the current app
205 // again. We rely on this!
206 onFocusedApplicationIdChanged: {
207 var appId = ApplicationManager.focusedApplicationId;
209 if (tutorial.running && appId != "" && appId != "unity8-dash") {
210 // If this happens on first boot, we may be in edge
211 // tutorial or wizard while receiving a call. But a call
212 // is more important than wizard so just bail out of those.
217 if (appId === "dialer-app" && callManager.hasCalls && greeter.locked) {
218 // If we are in the middle of a call, make dialer lockedApp and show it.
219 // This can happen if user backs out of dialer back to greeter, then
220 // launches dialer again.
221 greeter.lockedApp = appId;
223 greeter.notifyAppFocused(appId);
225 panel.indicators.hide();
228 onApplicationAdded: {
234 id: applicationsDisplayLoader
235 objectName: "applicationsDisplayLoader"
238 // When we have a locked app, we only want to show that one app.
239 // FIXME: do this in a less traumatic way. We currently only allow
240 // locked apps in phone mode (see FIXME in Lockscreen component in
241 // this same file). When that changes, we need to do something
242 // nicer here. But this code is currently just to prevent a
243 // theoretical attack where user enters lockedApp mode, then makes
244 // the screen larger (maybe connects to monitor) and tries to enter
247 property string usageScenario: shell.usageScenario === "phone" || greeter.hasLockedApp
249 : shell.usageScenario
251 if(shell.mode === "greeter") {
252 return "Stages/ShimStage.qml"
253 } else if (applicationsDisplayLoader.usageScenario === "phone") {
254 return "Stages/PhoneStage.qml";
255 } else if (applicationsDisplayLoader.usageScenario === "tablet") {
256 return "Stages/TabletStage.qml";
258 return "Stages/DesktopStage.qml";
262 property bool interactive: tutorial.spreadEnabled
263 && (!greeter || !greeter.shown)
264 && panel.indicators.fullyClosed
265 && launcher.progress == 0
266 && !notifications.useModal
268 onInteractiveChanged: { if (interactive) { focus = true; } }
271 target: applicationsDisplayLoader.item
272 property: "objectName"
276 target: applicationsDisplayLoader.item
277 property: "dragAreaWidth"
278 value: shell.edgeSize
281 target: applicationsDisplayLoader.item
282 property: "maximizedAppTopMargin"
283 // Not just using panel.panelHeight as that changes depending on the focused app.
284 value: panel.indicators.minimizedPanelHeight
287 target: applicationsDisplayLoader.item
288 property: "interactive"
289 value: applicationsDisplayLoader.interactive
292 target: applicationsDisplayLoader.item
293 property: "spreadEnabled"
294 value: tutorial.spreadEnabled && (!greeter || (!greeter.hasLockedApp && !greeter.shown))
297 target: applicationsDisplayLoader.item
298 property: "inverseProgress"
299 value: greeter && greeter.locked ? 0 : launcher.progress
302 target: applicationsDisplayLoader.item
303 property: "shellOrientationAngle"
304 value: shell.orientationAngle
307 target: applicationsDisplayLoader.item
308 property: "shellOrientation"
309 value: shell.orientation
312 target: applicationsDisplayLoader.item
313 property: "orientations"
314 value: shell.orientations
317 target: applicationsDisplayLoader.item
318 property: "background"
319 value: wallpaperResolver.background
322 target: applicationsDisplayLoader.item
323 property: "nativeWidth"
324 value: shell.nativeWidth
327 target: applicationsDisplayLoader.item
328 property: "nativeHeight"
329 value: shell.nativeHeight
332 target: applicationsDisplayLoader.item
333 property: "beingResized"
334 value: shell.beingResized
337 target: applicationsDisplayLoader.item
338 property: "keepDashRunning"
339 value: launcher.shown || launcher.dashSwipe
342 target: applicationsDisplayLoader.item
343 property: "suspended"
347 target: applicationsDisplayLoader.item
348 property: "altTabPressed"
349 value: physicalKeysMapper.altTabPressed
352 target: applicationsDisplayLoader.item
353 property: "leftMargin"
354 value: shell.usageScenario == "desktop" && !settings.autohideLauncher ? launcher.panelWidth: 0
360 objectName: "tutorial"
363 // EdgeDragAreas don't work with mice. So to avoid trapping the user,
364 // we skip the tutorial on the Desktop to avoid using them. The
365 // Desktop doesn't use the same spread design anyway. The tutorial is
366 // all a bit of a placeholder on non-phone form factors right now.
367 // When the design team gives us more guidance, we can do something
369 active: usageScenario != "desktop" && AccountsService.demoEdges
371 paused: LightDMService.greeter.active
374 edgeSize: shell.edgeSize
377 AccountsService.demoEdges = false;
378 active = false; // for immediate response / if AS is having problems
385 objectName: "inputMethod"
388 topMargin: panel.panelHeight
389 leftMargin: launcher.lockedVisible ? launcher.panelWidth : 0
391 z: notifications.useModal || panel.indicators.shown || wizard.active ? overlay.z + 1 : overlay.z - 1
395 target: SessionManager
397 if (!session.parentSession && !session.application) {
398 // nothing is using it. delete it right away
407 anchors.topMargin: panel.panelHeight
408 sourceComponent: shell.mode != "shell" ? integratedGreeter :
409 Qt.createComponent(Qt.resolvedUrl("Greeter/ShimGreeter.qml"));
411 item.objectName = "greeter"
416 id: integratedGreeter
419 hides: [launcher, panel.indicators]
420 tabletMode: shell.usageScenario != "phone"
421 launcherOffset: launcher.progress
422 forcedUnlock: tutorial.running
423 background: wallpaperResolver.background
425 // avoid overlapping with Launcher's edge drag area
426 // FIXME: Fix TouchRegistry & friends and remove this workaround
427 // Issue involves launcher's DDA getting disabled on a long
429 dragHandleLeftMargin: launcher.available ? launcher.dragAreaWidth + 1 : 0
436 if (!tutorial.running) {
441 onEmergencyCall: startLockedApp("dialer-app")
446 // See powerConnection for why this is useful
447 id: showGreeterDelayed
459 if (greeter.locked && callManager.hasCalls && greeter.lockedApp !== "dialer-app") {
460 // We just received an incoming call while locked. The
461 // indicator will have already launched dialer-app for us, but
462 // there is a race between "hasCalls" changing and the dialer
463 // starting up. So in case we lose that race, we'll start/
464 // focus the dialer ourselves here too. Even if the indicator
465 // didn't launch the dialer for some reason (or maybe a call
466 // started via some other means), if an active call is
467 // happening, we want to be in the dialer.
468 startLockedApp("dialer-app")
478 if (Powerd.status === Powerd.Off && reason !== Powerd.Proximity &&
479 !callManager.hasCalls && !tutorial.running) {
480 // We don't want to simply call greeter.showNow() here, because
481 // that will take too long. Qt will delay button event
482 // handling until the greeter is done loading and may think the
483 // user held down the power button the whole time, leading to a
484 // power dialog being shown. Instead, delay showing the
485 // greeter until we've finished handling the event. We could
486 // make the greeter load asynchronously instead, but that
487 // introduces a whole host of timing issues, especially with
488 // its animations. So this is simpler.
489 showGreeterDelayed.start();
494 function showHome() {
495 if (tutorial.running) {
499 greeter.notifyAboutToFocusApp("unity8-dash");
501 var animate = !LightDMService.greeter.active && !stages.shown
502 dash.setCurrentScope(0, animate, false)
503 ApplicationManager.requestFocusApplication("unity8-dash")
506 function showDash() {
507 if (greeter.notifyShowingDashFromDrag()) {
511 if (!greeter.locked && ApplicationManager.focusedApplicationId != "unity8-dash") {
512 ApplicationManager.requestFocusApplication("unity8-dash")
526 anchors.fill: parent //because this draws indicator menus
529 available: tutorial.panelEnabled
530 && ((!greeter || !greeter.locked) || AccountsService.enableIndicatorsWhileLocked)
531 && (!greeter || !greeter.hasLockedApp)
532 contentEnabled: tutorial.panelContentEnabled
533 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
535 minimizedPanelHeight: units.gu(3)
536 expandedPanelHeight: units.gu(7)
538 indicatorsModel: Indicators.IndicatorsModel {
539 // tablet and phone both use the same profile
541 Component.onCompleted: load();
546 greeterShown: greeter.shown
549 readonly property bool topmostApplicationIsFullscreen:
550 ApplicationManager.focusedApplicationId &&
551 ApplicationManager.findApplication(ApplicationManager.focusedApplicationId).fullscreen
553 fullscreenMode: (topmostApplicationIsFullscreen && !LightDMService.greeter.active && launcher.progress == 0)
554 || greeter.hasLockedApp
555 locked: greeter && greeter.active
560 objectName: "launcher"
562 readonly property bool dashSwipe: progress > 0
564 anchors.top: parent.top
565 anchors.topMargin: inverted ? 0 : panel.panelHeight
566 anchors.bottom: parent.bottom
568 dragAreaWidth: shell.edgeSize
569 available: tutorial.launcherEnabled
570 && (!greeter.locked || AccountsService.enableLauncherWhileLocked)
571 && !greeter.hasLockedApp
572 inverted: shell.usageScenario !== "desktop"
573 shadeBackground: !tutorial.running
574 superPressed: physicalKeysMapper.superPressed
575 superTabPressed: physicalKeysMapper.superTabPressed
576 panelWidth: units.gu(settings.launcherWidth)
577 lockedVisible: shell.usageScenario == "desktop" && !settings.autohideLauncher && !panel.fullscreenMode
579 onShowDashHome: showHome()
581 onDashSwipeChanged: {
583 dash.setCurrentScope(0, false, true)
586 onLauncherApplicationSelected: {
587 if (!tutorial.running) {
588 greeter.notifyAboutToFocusApp(appId);
589 shell.activateApplication(appId)
594 panel.indicators.hide()
599 applicationsDisplayLoader.focus = true;
604 shortcut: Qt.AltModifier | Qt.Key_F1
606 launcher.openForKeyboardNavigation();
610 shortcut: Qt.MetaModifier | Qt.Key_0
612 if (LauncherModel.get(9)) {
613 activateApplication(LauncherModel.get(9).appId);
620 shortcut: Qt.MetaModifier | (Qt.Key_1 + index)
622 if (LauncherModel.get(index)) {
623 activateApplication(LauncherModel.get(index).appId);
634 deferred: shell.mode === "greeter"
635 background: wallpaperResolver.background
637 function unlockWhenDoneWithWizard() {
639 Connectivity.unlockAllModems();
643 Component.onCompleted: unlockWhenDoneWithWizard()
644 onActiveChanged: unlockWhenDoneWithWizard()
648 id: modalNotificationBackground
650 visible: notifications.useModal
663 model: NotificationBackend.Model
665 hasMouse: shell.hasMouse
666 inverseMode: panel.indicators.shown
667 background: wallpaperResolver.background
669 y: topmostIsFullscreen ? 0 : panel.panelHeight
670 height: parent.height - (topmostIsFullscreen ? 0 : panel.panelHeight)
675 when: overlay.width <= units.gu(60)
677 target: notifications
678 anchors.left: parent.left
679 anchors.right: parent.right
684 when: overlay.width > units.gu(60)
686 target: notifications
687 anchors.left: undefined
688 anchors.right: parent.right
690 PropertyChanges { target: notifications; width: units.gu(38) }
698 objectName: "dialogs"
701 usageScenario: shell.usageScenario
703 shutdownFadeOutRectangle.enabled = true;
704 shutdownFadeOutRectangle.visible = true;
705 shutdownFadeOut.start();
710 target: SessionBroadcast
711 onShowHome: showHome()
716 rotationAngle: -shell.orientationAngle
722 visible: shell.hasMouse
723 z: screenGrabber.z + 1
725 onPushedLeftBoundary: {
726 if (buttons === Qt.NoButton) {
727 launcher.pushEdge(amount);
731 onPushedRightBoundary: {
732 if (buttons === Qt.NoButton && applicationsDisplayLoader.item
733 && applicationsDisplayLoader.item.pushRightEdge) {
734 applicationsDisplayLoader.item.pushRightEdge(amount);
738 onMouseMoved: { cursor.opacity = 1; }
742 id: shutdownFadeOutRectangle
749 NumberAnimation on opacity {
754 if (shutdownFadeOutRectangle.enabled && shutdownFadeOutRectangle.visible) {
755 DBusUnitySessionService.shutdown();
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