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unity8/qml/Components/Carousel.qml
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1/*
2 * Copyright (C) 2013 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.0
18import Ubuntu.Components 0.1
19import "carousel.js" as CarouselJS
21/*! The Carousel component presents the items of a model in a carousel view. It's similar to a
22 cover flow. But it stops at it's boundaries (therefore no PathView is used).
23 */
24Item {
25 id: carousel
27 clip: true // Don't leak horizontally to other dashes
29 /// The component to be used as delegate. This component has to be derived from BaseCarouselDelegate
30 property Component itemComponent
31 /// Model for the Carousel, which has to be a model usable by a ListView
32 property alias model: listView.model
33 /// A minimal width of a tile can be set here. Per default a best fit will be calculated
34 property alias minimumTileWidth: listView.minimumTileWidth
35 /// Sets the number of tiles that are visible
36 property alias pathItemCount: listView.pathItemCount
37 /// Aspect ratio of the tiles width/height
38 property alias tileAspectRatio: listView.tileAspectRatio
39 /// Used to cache some delegates for performance reasons. See the ListView documentation for details
40 property alias cacheBuffer: listView.cacheBuffer
41 /// Width of the "draw buffer" in pixel. The drawBuffer is an additional area at start/end where
42 /// items drawn, even if it is not in the visible area.
43 /// cacheBuffer controls only the to retain delegates outside the visible area (and is used on top of the drawBuffer)
44 /// see https://bugreports.qt-project.org/browse/QTBUG-29173
45 property int drawBuffer: width / pathItemCount // an "ok" value - but values used from the listView cause loops
46 /// The selected item can be shown in a different size controlled by selectedItemScaleFactor
47 property real selectedItemScaleFactor: 1.1
48 /// The index of the item that should be highlighted
49 property alias highlightIndex: listView.highlightIndex
50 /// exposes the delegate of the currentItem
51 readonly property alias currentItem: listView.currentItem
52 /// exposes the distance to the next row (only one row in carousel, so it's the topMargins)
53 readonly property alias verticalSpacing: listView.verticalMargin
55 /// Emitted when the user clicked on an item
56 /// @param index is the index of the clicked item
57 /// @param itemY is y of the clicked delegate
58 signal clicked(int index, real itemY)
60 /// Emitted when the user pressed and held on an item
61 /// @param index is the index of the held item
62 /// @param itemY is y of the held delegate
63 signal pressAndHold(int index, real itemY)
65 implicitHeight: listView.tileHeight * selectedItemScaleFactor
66 opacity: listView.highlightIndex === -1 ? 1 : 0.6
68 /* Basic idea behind the carousel effect is to move the items of the delegates (compacting /stuffing them).
69 One drawback is, that more delegates have to be drawn than usually. As some items are moved from the
70 invisible to the visible area. Setting the cacheBuffer does not fix this.
71 See https://bugreports.qt-project.org/browse/QTBUG-29173
72 Therefore the ListView has negative left and right anchors margins, and in addition a header
73 and footer item to compensate that.
75 The scaling of the items is controlled by the variable continuousIndex, described below. */
76 ListView {
77 id: listView
78 objectName: "listView"
80 property int highlightIndex: -1
81 property real minimumTileWidth: 0
82 property real newContentX: disabledNewContentX
83 property real pathItemCount: referenceWidth / referenceTileWidth
84 property real tileAspectRatio: 1
86 /* The positioning and scaling of the items in the carousel is based on the variable
87 'continuousIndex', a continuous real variable between [0, 'carousel.model.count'],
88 roughly representing the index of the item that is prioritised over the others.
89 'continuousIndex' is not linear, but is weighted depending on if it is close
90 to the beginning of the content (beginning phase), in the middle (middle phase)
91 or at the end (end phase).
92 Each tile is scaled and transformed in proportion to the difference between
93 its own index and continuousIndex.
94 To efficiently calculate continuousIndex, we have these values:
95 - 'gapToMiddlePhase' gap in pixels between beginning and middle phase
96 - 'gapToEndPhase' gap in pixels between middle and end phase
97 - 'kGapEnd' constant used to calculate 'continuousIndex' in end phase
98 - 'kMiddleIndex' constant used to calculate 'continuousIndex' in middle phase
99 - 'kXBeginningEnd' constant used to calculate 'continuousIndex' in beginning and end phase
100 - 'realContentWidth' the width of all the delegates only (without header/footer)
101 - 'realContentX' the 'contentX' of the listview ignoring the 'drawBuffer'
102 - 'realWidth' the 'width' of the listview, as it is used as component. */
104 readonly property real gapToMiddlePhase: Math.min(realWidth / 2 - tileWidth / 2, (realContentWidth - realWidth) / 2)
105 readonly property real gapToEndPhase: realContentWidth - realWidth - gapToMiddlePhase
106 readonly property real kGapEnd: kMiddleIndex * (1 - gapToEndPhase / gapToMiddlePhase)
107 readonly property real kMiddleIndex: (realWidth / 2) / tileWidth - 0.5
108 readonly property real kXBeginningEnd: 1 / tileWidth + kMiddleIndex / gapToMiddlePhase
109 readonly property real maximumItemTranslation: (listView.tileWidth * 3) / listView.scaleFactor
110 readonly property real disabledNewContentX: -carousel.drawBuffer - 1
111 readonly property real realContentWidth: contentWidth - 2 * carousel.drawBuffer
112 readonly property real realContentX: contentX + carousel.drawBuffer
113 readonly property real realPathItemCount: Math.min(realWidth / tileWidth, pathItemCount)
114 readonly property real realWidth: carousel.width
115 readonly property real referenceGapToMiddlePhase: realWidth / 2 - tileWidth / 2
116 readonly property real referencePathItemCount: referenceWidth / referenceTileWidth
117 readonly property real referenceWidth: 848
118 readonly property real referenceTileWidth: 175
119 readonly property real scaleFactor: tileWidth / referenceTileWidth
120 readonly property real tileWidth: Math.max(realWidth / pathItemCount, minimumTileWidth)
121 readonly property real tileHeight: tileWidth / tileAspectRatio
122 readonly property real translationXViewFactor: 0.2 * (referenceGapToMiddlePhase / gapToMiddlePhase)
123 readonly property real verticalMargin: (parent.height - tileHeight) / 2
124 readonly property real visibleTilesScaleFactor: realPathItemCount / referencePathItemCount
126 anchors {
127 fill: parent
128 topMargin: verticalMargin
129 bottomMargin: verticalMargin
130 // extending the "drawing area"
131 leftMargin: -carousel.drawBuffer
132 rightMargin: -carousel.drawBuffer
133 }
135 /* The header and footer help to "extend" the area, the listview draws items.
136 This together with anchors.leftMargin and anchors.rightMargin. */
137 header: Item {
138 width: carousel.drawBuffer
139 height: listView.tileHeight
140 }
141 footer: Item {
142 width: carousel.drawBuffer
143 height: listView.tileHeight
144 }
146 boundsBehavior: Flickable.DragOverBounds
147 cacheBuffer: carousel.cacheBuffer
148 flickDeceleration: Math.max(1500 * Math.pow(realWidth / referenceWidth, 1.5), 1500) // 1500 is platform default
149 maximumFlickVelocity: Math.max(2500 * Math.pow(realWidth / referenceWidth, 1.5), 2500) // 2500 is platform default
150 orientation: ListView.Horizontal
152 function getXFromContinuousIndex(index) {
153 return CarouselJS.getXFromContinuousIndex(index,
154 realWidth,
155 footerItem.x,
156 tileWidth,
157 gapToMiddlePhase,
158 gapToEndPhase,
159 carousel.drawBuffer)
160 }
162 function itemClicked(index, delegateItem) {
163 listView.currentIndex = index
164 var x = getXFromContinuousIndex(index);
166 if (Math.abs(x - contentX) < 1 && delegateItem !== undefined) {
167 /* We're clicking the selected item and
168 we're in the neighbourhood of radius 1 pixel from it.
169 Let's emit the clicked signal. */
170 carousel.clicked(index, delegateItem.y)
171 return
172 }
174 stepAnimation.stop()
175 newContentXAnimation.stop()
177 newContentX = x
178 newContentXAnimation.start()
179 }
181 function itemPressAndHold(index, delegateItem) {
182 var x = getXFromContinuousIndex(index);
184 if (Math.abs(x - contentX) < 1 && delegateItem !== undefined) {
185 /* We're pressAndHold the selected item and
186 we're in the neighbourhood of radius 1 pixel from it.
187 Let's emit the pressAndHold signal. */
188 carousel.pressAndHold(index, delegateItem.y);
189 return;
190 }
192 stepAnimation.stop();
193 newContentXAnimation.stop();
195 newContentX = x;
196 newContentXAnimation.start();
197 }
199 onHighlightIndexChanged: {
200 if (highlightIndex != -1) {
201 itemClicked(highlightIndex)
202 }
203 }
205 onMovementStarted: {
206 stepAnimation.stop()
207 newContentXAnimation.stop()
208 newContentX = disabledNewContentX
209 }
210 onMovementEnded: {
211 if (realContentX > 0)
212 stepAnimation.start()
213 }
215 SmoothedAnimation {
216 id: stepAnimation
217 objectName: "stepAnimation"
219 target: listView
220 property: "contentX"
221 to: listView.getXFromContinuousIndex(listView.selectedIndex)
222 duration: 450
223 velocity: 200
224 easing.type: Easing.InOutQuad
225 }
227 SequentialAnimation {
228 id: newContentXAnimation
230 NumberAnimation {
231 target: listView
232 property: "contentX"
233 from: listView.contentX
234 to: listView.newContentX
235 duration: 300
236 easing.type: Easing.InOutQuad
237 }
238 ScriptAction {
239 script: listView.newContentX = listView.disabledNewContentX
240 }
241 }
243 readonly property int selectedIndex: Math.round(continuousIndex)
244 readonly property real continuousIndex: CarouselJS.getContinuousIndex(listView.realContentX,
245 listView.tileWidth,
246 listView.gapToMiddlePhase,
247 listView.gapToEndPhase,
248 listView.kGapEnd,
249 listView.kMiddleIndex,
250 listView.kXBeginningEnd)
252 property real viewTranslation: CarouselJS.getViewTranslation(listView.realContentX,
253 listView.tileWidth,
254 listView.gapToMiddlePhase,
255 listView.gapToEndPhase,
256 listView.translationXViewFactor)
258 delegate: tileWidth > 0 && tileHeight > 0 ? loaderComponent : undefined
260 Component {
261 id: loaderComponent
263 Loader {
264 property bool explicitlyScaled: explicitScaleFactor == carousel.selectedItemScaleFactor
265 property real explicitScaleFactor: explicitScale ? carousel.selectedItemScaleFactor : 1.0
266 readonly property bool explicitScale: (!listView.moving ||
267 listView.realContentX <= 0 ||
268 listView.realContentX >= listView.realContentWidth - listView.realWidth) &&
269 listView.newContentX === listView.disabledNewContentX &&
270 index === listView.selectedIndex
271 readonly property real cachedTiles: listView.realPathItemCount + carousel.drawBuffer / listView.tileWidth
272 readonly property real distance: listView.continuousIndex - index
273 readonly property real itemTranslationScale: CarouselJS.getItemScale(0.5,
274 (index + 0.5), // good approximation of scale while changing selected item
275 listView.count,
276 listView.visibleTilesScaleFactor)
277 readonly property real itemScale: CarouselJS.getItemScale(distance,
278 listView.continuousIndex,
279 listView.count,
280 listView.visibleTilesScaleFactor)
281 readonly property real translationX: CarouselJS.getItemTranslation(index,
282 listView.selectedIndex,
283 distance,
284 itemScale,
285 itemTranslationScale,
286 listView.maximumItemTranslation)
288 readonly property real xTransform: listView.viewTranslation + translationX * listView.scaleFactor
289 readonly property real center: x - listView.contentX + xTransform - drawBuffer + (width/2)
291 width: listView.tileWidth
292 height: listView.tileHeight
293 scale: itemScale * explicitScaleFactor
294 sourceComponent: itemComponent
295 z: cachedTiles - Math.abs(index - listView.selectedIndex)
297 transform: Translate {
298 x: xTransform
299 }
301 Behavior on explicitScaleFactor {
302 SequentialAnimation {
303 ScriptAction {
304 script: if (!explicitScale)
305 explicitlyScaled = false
306 }
307 NumberAnimation {
308 duration: explicitScaleFactor === 1.0 ? 250 : 150
309 easing.type: Easing.InOutQuad
310 }
311 ScriptAction {
312 script: if (explicitScale)
313 explicitlyScaled = true
314 }
315 }
316 }
318 onLoaded: {
319 item.explicitlyScaled = Qt.binding(function() { return explicitlyScaled; })
320 item.model = Qt.binding(function() { return model; })
321 }
323 MouseArea {
324 id: mouseArea
326 anchors.fill: parent
328 onClicked: {
329 listView.itemClicked(index, item)
330 }
332 onPressAndHold: {
333 listView.itemPressAndHold(index, item)
334 }
335 }
336 }
337 }
338 }