2 * Copyright (C) 2013 Canonical, Ltd.
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19import Ubuntu.Application 0.1
20import Ubuntu.Components 0.1
21import Ubuntu.Gestures 0.1
22import LightDM 0.1 as LightDM
30import "Components/Math.js" as MathLocal
34import Unity.Notifications 1.0 as NotificationBackend
39 // this is only here to select the width / height of the window if not running fullscreen
40 property bool tablet: false
41 width: tablet ? units.gu(160) : applicationArguments.hasGeometry() ? applicationArguments.width() : units.gu(40)
42 height: tablet ? units.gu(100) : applicationArguments.hasGeometry() ? applicationArguments.height() : units.gu(71)
44 property real edgeSize: units.gu(2)
45 property url defaultBackground: shell.width >= units.gu(60) ? "graphics/tablet_background.jpg" : "graphics/phone_background.jpg"
46 property url background
47 readonly property real panelHeight: panel.panelHeight
49 property bool dashShown: dash.shown
50 property bool stageScreenshotsReady: {
51 if (sideStage.shown) {
52 if (mainStage.applications.count > 0) {
53 return mainStage.usingScreenshots && sideStage.usingScreenshots;
55 return sideStage.usingScreenshots;
58 return mainStage.usingScreenshots;
62 property ListModel searchHistory: SearchHistoryModel {}
64 property var applicationManager: ApplicationManagerWrapper {}
66 Component.onCompleted: {
67 Theme.name = "Ubuntu.Components.Themes.SuruGradient"
69 applicationManager.sideStageEnabled = Qt.binding(function() { return sideStage.enabled })
71 // FIXME: if application focused before shell starts, shell draws on top of it only.
72 // We should detect already running applications on shell start and bring them to the front.
73 applicationManager.unfocusCurrentApplication();
76 readonly property bool fullscreenMode: {
77 if (greeter.shown || lockscreen.shown) {
79 } else if (mainStage.usingScreenshots) { // Window Manager animating so want to re-evaluate fullscreen mode
80 return mainStage.switchingFromFullscreenToFullscreen;
81 } else if (applicationManager.mainStageFocusedApplication) {
82 return applicationManager.mainStageFocusedApplication.fullscreen;
89 target: applicationManager
90 ignoreUnknownSignals: true
92 // TODO: this should be protected to only unlock for certain applications / certain usecases
93 // potentially only in connection with a notification
95 shell.activateApplication(desktopFile);
99 function activateApplication(desktopFile, argument) {
100 if (applicationManager) {
101 // For newly started applications, as it takes them time to draw their first frame
102 // we add a delay before we hide the animation screenshots to compensate.
103 var addDelay = !applicationManager.getApplicationFromDesktopFile(desktopFile);
106 application = applicationManager.activateApplication(desktopFile, argument);
107 if (application == null) {
110 if (application.stage == ApplicationInfo.MainStage || !sideStage.enabled) {
111 mainStage.activateApplication(desktopFile, addDelay);
113 sideStage.activateApplication(desktopFile, addDelay);
120 id: backgroundSettings
121 schema.id: "org.gnome.desktop.background"
123 property url gSettingsPicture: backgroundSettings.pictureUri != undefined && backgroundSettings.pictureUri.length > 0 ? backgroundSettings.pictureUri : shell.defaultBackground
124 onGSettingsPictureChanged: {
125 shell.background = gSettingsPicture
128 // This is a dummy image that is needed to determine if the picture url
129 // in backgroundSettings points to a valid picture file.
130 // We can't do this with the real background image because setting a
131 // new source in onStatusChanged triggers a binding loop detection
132 // inside Image, which causes it not to render even though a valid source
133 // would be set. We don't mind about this image staying black and just
134 // use it for verification to populate the source for the real
137 source: shell.background
143 if (status == Image.Error && source != shell.defaultBackground) {
144 shell.background = defaultBackground
153 Keys.onVolumeUpPressed: volumeControl.volumeUp()
154 Keys.onVolumeDownPressed: volumeControl.volumeDown()
158 objectName: "underlay"
161 // Whether the underlay is fully covered by opaque UI elements.
162 property bool fullyCovered: panel.indicators.fullyOpened && shell.width <= panel.indicatorsMenuWidth
164 // Whether the user should see the topmost application surface (if there's one at all).
165 property bool applicationSurfaceShouldBeSeen:
166 (mainStage.applications && mainStage.applications.count > 0)
167 && (!stages.fullyHidden && !mainStage.usingScreenshots)
169 // NB! Application surfaces are stacked behing the shell one. So they can only be seen by the user
170 // through the translucent parts of the shell surface.
171 visible: !fullyCovered && !applicationSurfaceShouldBeSeen
175 objectName: "backgroundImage"
178 source: shell.background
184 opacity: dash.disappearingAnimationProgress
191 available: !greeter.shown && !lockscreen.shown
192 hides: [stages, launcher, panel.indicators]
193 shown: disappearingAnimationProgress !== 1.0
194 enabled: disappearingAnimationProgress === 0.0
195 // FIXME: unfocus all applications when going back to the dash
198 shell.applicationManager.unfocusCurrentApplication()
204 topMargin: panel.panelHeight
207 contentScale: 1.0 - 0.2 * disappearingAnimationProgress
208 opacity: 1.0 - disappearingAnimationProgress
209 property real disappearingAnimationProgress: {
211 return greeter.showProgress;
213 return stagesOuterContainer.showProgress;
217 // FIXME: only necessary because stagesOuterContainer.showProgress and
218 // greeterRevealer.animatedProgress are not animated
219 Behavior on disappearingAnimationProgress { SmoothedAnimation { velocity: 5 }}
224 id: stagesOuterContainer
227 height: parent.height
229 Behavior on x {SmoothedAnimation{velocity: 600}}
231 property real showProgress:
232 MathLocal.clamp(1 - (x + stages.x) / shell.width, 0, 1)
240 property bool fullyShown: shown && x == 0 && parent.x == 0
241 property bool fullyHidden: !shown && x == width
242 available: !greeter.shown
243 hides: [launcher, panel.indicators]
246 showAnimation: StandardAnimation { property: "x"; duration: 350; to: 0; easing.type: Easing.OutCubic }
247 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: width; easing.type: Easing.OutCubic }
250 height: parent.height
252 // close the stages when no focused application remains
254 target: shell.applicationManager
255 onMainStageFocusedApplicationChanged: stages.closeIfNoApplications()
256 onSideStageFocusedApplicationChanged: stages.closeIfNoApplications()
257 ignoreUnknownSignals: true
260 function closeIfNoApplications() {
261 if (!shell.applicationManager.mainStageFocusedApplication
262 && !shell.applicationManager.sideStageFocusedApplication
263 && shell.applicationManager.mainStageApplications.count == 0
264 && shell.applicationManager.sideStageApplications.count == 0) {
269 // show the stages when an application gets the focus
271 target: shell.applicationManager
272 onMainStageFocusedApplicationChanged: {
273 if (shell.applicationManager.mainStageFocusedApplication) {
278 onSideStageFocusedApplicationChanged: {
279 if (shell.applicationManager.sideStageFocusedApplication) {
284 ignoreUnknownSignals: true
291 fullyShown: stages.fullyShown
292 fullyHidden: stages.fullyHidden
293 shouldUseScreenshots: !fullyShown
294 rightEdgeEnabled: !sideStage.enabled
296 applicationManager: shell.applicationManager
297 rightEdgeDraggingAreaWidth: shell.edgeSize
298 normalApplicationY: shell.panelHeight
307 // FIXME: workaround the fact that focusing a main stage application
308 // raises its surface on top of all other surfaces including the ones
309 // that belong to side stage applications.
310 onFocusedApplicationChanged: {
311 if (focusedApplication && sideStage.focusedApplication && sideStage.fullyShown) {
312 shell.applicationManager.focusApplication(sideStage.focusedApplication);
320 applicationManager: shell.applicationManager
321 rightEdgeDraggingAreaWidth: shell.edgeSize
322 normalApplicationY: shell.panelHeight
325 if (!shown && mainStage.applications.count == 0) {
329 // FIXME: when hiding the side stage, refocus the main stage
330 // application so that it goes in front of the side stage
331 // application and hides it
332 onFullyShownChanged: {
333 if (!fullyShown && stages.fullyShown && sideStage.focusedApplication != null) {
334 shell.applicationManager.focusApplication(mainStage.focusedApplication);
338 enabled: shell.width >= units.gu(60)
340 fullyShown: stages.fullyShown && shown
341 && sideStage[sideStageRevealer.boundProperty] == sideStageRevealer.openedValue
342 shouldUseScreenshots: !fullyShown || mainStage.usingScreenshots || sideStageRevealer.pressed
344 available: !greeter.shown && !lockscreen.shown && enabled
345 hides: [launcher, panel.indicators]
347 showAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.openedValue; easing.type: Easing.OutQuint }
348 hideAnimation: StandardAnimation { property: "x"; duration: 350; to: sideStageRevealer.closedValue; easing.type: Easing.OutQuint }
351 height: stages.height
352 handleExpanded: sideStageRevealer.pressed
356 id: sideStageRevealer
358 enabled: mainStage.applications.count > 0 && sideStage.applications.count > 0
359 && sideStage.available
360 direction: Qt.RightToLeft
361 openedValue: parent.width - sideStage.width
362 hintDisplacement: units.gu(3)
363 /* The size of the sidestage handle needs to be bigger than the
364 typical size used for edge detection otherwise it is really
367 handleSize: sideStage.shown ? units.gu(4) : shell.edgeSize
368 closedValue: parent.width + sideStage.handleSizeCollapsed
370 x: parent.width - width
371 width: sideStage.width + handleSize * 0.7
372 height: sideStage.height
373 orientation: Qt.Horizontal
379 anchors.top: parent.top
380 anchors.bottom: parent.bottom
381 anchors.right: parent.left
383 width: shell.edgeSize
384 direction: Direction.Leftwards
385 property bool haveApps: mainStage.applications.count > 0 || sideStage.applications.count > 0
387 maxTotalDragDistance: haveApps ? parent.width : parent.width * 0.7
388 // Make autocompletion impossible when !haveApps
389 edgeDragEvaluator.minDragDistance: haveApps ? maxTotalDragDistance * 0.1 : Number.MAX_VALUE
396 hides: [launcher, panel.indicators, hud]
399 showAnimation: StandardAnimation { property: "opacity"; to: 1 }
400 hideAnimation: StandardAnimation { property: "opacity"; to: 0 }
402 x: required ? 0 : - width
404 height: parent.height - panel.panelHeight
405 background: shell.background
407 onUnlocked: lockscreen.hide()
408 onCancel: greeter.show()
410 Component.onCompleted: {
411 if (LightDM.Users.count == 1) {
412 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole))
418 target: LightDM.Greeter
421 if (LightDM.Users.count == 1) {
422 // TODO: There's no better way for now to determine if its a PIN or a passphrase.
424 lockscreen.alphaNumeric = false
426 lockscreen.alphaNumeric = true
428 lockscreen.placeholderText = i18n.tr("Please enter %1").arg(text);
436 objectName: "greeter"
439 hides: [launcher, panel.indicators, hud]
444 height: parent.height - panel.panelHeight
446 dragHandleWidth: shell.edgeSize
451 // If there is only one user, we start authenticating with that one here.
452 // If there are more users, the Greeter will handle that
453 if (LightDM.Users.count == 1) {
454 LightDM.Greeter.authenticate(LightDM.Users.data(0, LightDM.UserRoles.NameRole));
456 greeter.forceActiveFocus();
460 onUnlocked: greeter.hide()
462 onLeftTeaserPressedChanged: {
463 if (leftTeaserPressed) {
471 blockInput: greeter.shown || lockscreen.shown
478 property var previousMainApp: null
479 property var previousSideApp: null
481 function setFocused(focused) {
483 // FIXME: *FocusedApplication are not updated when unfocused, hence the need to check whether
484 // the stage was actually shown
485 if (mainStage.fullyShown) powerConnection.previousMainApp = applicationManager.mainStageFocusedApplication;
486 if (sideStage.fullyShown) powerConnection.previousSideApp = applicationManager.sideStageFocusedApplication;
487 applicationManager.unfocusCurrentApplication();
489 if (powerConnection.previousMainApp) {
490 applicationManager.focusApplication(powerConnection.previousMainApp);
491 powerConnection.previousMainApp = null;
493 if (powerConnection.previousSideApp) {
494 applicationManager.focusApplication(powerConnection.previousSideApp);
495 powerConnection.previousSideApp = null;
500 onDisplayPowerStateChange: {
501 // We ignore any display-off signals when the proximity sensor
502 // is active. This usually indicates something like a phone call.
503 if (status == Powerd.Off && (flags & Powerd.UseProximity) == 0) {
504 powerConnection.setFocused(false);
506 } else if (status == Powerd.On) {
507 powerConnection.setFocused(true);
519 anchors.fill: parent //because this draws indicator menus
520 indicatorsMenuWidth: parent.width > units.gu(60) ? units.gu(40) : parent.width
524 fullscreenMode: shell.fullscreenMode
525 searchVisible: !greeter.shown && !lockscreen.shown
529 blockInput: panel.indicators.shown
536 width: parent.width > units.gu(60) ? units.gu(40) : parent.width
537 height: parent.height
539 available: !greeter.shown && !panel.indicators.shown && !lockscreen.shown
541 showAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: 0; easing.type: Easing.Linear }
542 hideAnimation: StandardAnimation { property: "y"; duration: hud.showableAnimationDuration; to: hudRevealer.closedValue; easing.type: Easing.Linear }
545 target: shell.applicationManager
546 onMainStageFocusedApplicationChanged: hud.hide()
547 onSideStageFocusedApplicationChanged: hud.hide()
552 blockInput: hud.shown
561 anchors.left: hud.left
562 height: parent.height
563 target: hud.revealerTarget
566 direction: Qt.RightToLeft
567 orientation: Qt.Vertical
568 handleSize: hud.handleHeight
569 onCloseClicked: target.hide()
575 enabled: !panel.indicators.shown
576 applicationIsOnForeground: applicationManager.mainStageFocusedApplication
577 || applicationManager.sideStageFocusedApplication
581 blockInput: launcher.shown
584 bottom: parent.bottom
587 width: launcher.width
593 anchors.top: parent.top
594 anchors.bottom: parent.bottom
596 dragAreaWidth: shell.edgeSize
597 available: !greeter.shown || greeter.narrowMode
598 onDashItemSelected: {
600 // Animate if moving between application and dash
602 dash.setCurrentScope("home.scope", true, false)
604 dash.setCurrentScope("home.scope", false, false)
610 dash.setCurrentScope("applications.scope", true, false)
615 onLauncherApplicationSelected:{
617 shell.activateApplication(desktopFile)
621 panel.indicators.hide()
630 model: NotificationBackend.Model
634 bottom: parent.bottom
635 leftMargin: units.gu(1)
636 rightMargin: units.gu(1)
637 topMargin: panel.panelHeight + units.gu(1)
642 when: overlay.width <= units.gu(60)
643 AnchorChanges { target: notifications; anchors.left: parent.left }
647 when: overlay.width > units.gu(60)
648 AnchorChanges { target: notifications; anchors.left: undefined }
649 PropertyChanges { target: notifications; width: units.gu(38) }
660 bottom: parent.bottom
663 width: shell.edgeSize
670 bottom: parent.bottom
673 width: shell.edgeSize
683 //FIXME: This should be handled in the input stack, keyboard shouldnt propagate
685 anchors.bottom: parent.bottom
686 anchors.left: parent.left
687 anchors.right: parent.right
688 height: shell.applicationManager ? shell.applicationManager.keyboardHeight : 0
690 enabled: shell.applicationManager && shell.applicationManager.keyboardVisible
694 anchors.centerIn: parent
695 visible: applicationManager.fake
696 text: "EARLY ALPHA\nNOT READY FOR USE"
699 font.weight: Font.Black
700 horizontalAlignment: Text.AlignHCenter
701 verticalAlignment: Text.AlignVCenter
702 fontSizeMode: Text.Fit
704 scale: Math.min(parent.width, parent.height) / width
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