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unity8/qml/Panel/IndicatorsMenu.qml
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1/*
2 * Copyright (C) 2014 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.2
18import Ubuntu.Components 1.1
19import Ubuntu.Gestures 0.1
20import "../Components"
21import "Indicators"
23Showable {
24 id: root
25 property alias indicatorsModel: bar.indicatorsModel
26 property alias showDragHandle: __showDragHandle
27 property alias hideDragHandle: __hideDragHandle
28 property alias overFlowWidth: bar.overFlowWidth
29 property alias verticalVelocityThreshold: yVelocityCalculator.velocityThreshold
30 property int minimizedPanelHeight: units.gu(3)
31 property int expandedPanelHeight: units.gu(7)
32 property real openedHeight: units.gu(71)
33 readonly property real unitProgress: Math.max(0, (height - minimizedPanelHeight) / (openedHeight - minimizedPanelHeight))
34 readonly property bool fullyOpened: unitProgress >= 1
35 readonly property bool partiallyOpened: unitProgress > 0 && unitProgress < 1.0
36 readonly property bool fullyClosed: unitProgress == 0
37 property bool enableHint: true
38 property bool contentEnabled: true
39 property color panelColor: "black"
41 signal showTapped(point position)
43 // TODO: Perhaps we need a animation standard for showing/hiding? Each showable seems to
44 // use its own values. Need to ask design about this.
45 showAnimation: StandardAnimation {
46 property: "height"
47 to: openedHeight
48 duration: UbuntuAnimation.BriskDuration
49 easing.type: Easing.OutCubic
50 }
52 hideAnimation: StandardAnimation {
53 property: "height"
54 to: minimizedPanelHeight
55 duration: UbuntuAnimation.BriskDuration
56 easing.type: Easing.OutCubic
57 }
59 height: minimizedPanelHeight
61 onUnitProgressChanged: d.updateState()
62 clip: root.partiallyOpened
64 IndicatorsLight {
65 id: indicatorLights
66 }
68 // eater
69 MouseArea {
70 anchors.fill: parent
71 }
73 MenuContent {
74 id: content
75 objectName: "menuContent"
77 anchors {
78 left: parent.left
79 right: parent.right
80 top: bar.bottom
81 }
82 height: openedHeight - bar.height - handle.height
83 indicatorsModel: root.indicatorsModel
84 visible: root.unitProgress > 0
85 enabled: contentEnabled
86 currentMenuIndex: bar.currentItemIndex
87 }
89 Handle {
90 id: handle
91 objectName: "handle"
92 anchors {
93 left: parent.left
94 right: parent.right
95 bottom: parent.bottom
96 }
97 height: units.gu(2)
98 active: d.activeDragHandle ? true : false
100 //small shadow gradient at bottom of menu
101 Rectangle {
102 anchors {
103 left: parent.left
104 right: parent.right
105 bottom: parent.top
106 }
107 height: units.gu(0.5)
108 gradient: Gradient {
109 GradientStop { position: 0.0; color: "transparent" }
110 GradientStop { position: 1.0; color: "black" }
111 }
112 opacity: 0.3
113 }
114 }
116 Rectangle {
117 anchors.fill: bar
118 color: panelColor
119 }
121 IndicatorsBar {
122 id: bar
123 objectName: "indicatorsBar"
125 anchors {
126 left: parent.left
127 right: parent.right
128 }
129 expanded: false
130 enableLateralChanges: false
131 lateralPosition: -1
132 unitProgress: root.unitProgress
134 height: expanded ? expandedPanelHeight : minimizedPanelHeight
135 Behavior on height { NumberAnimation { duration: UbuntuAnimation.SnapDuration; easing: UbuntuAnimation.StandardEasing } }
136 }
138 ScrollCalculator {
139 id: leftScroller
140 width: units.gu(5)
141 anchors.left: bar.left
142 height: bar.height
144 forceScrollingPercentage: 0.33
145 stopScrollThreshold: units.gu(0.75)
146 direction: Qt.RightToLeft
147 lateralPosition: -1
149 onScroll: bar.addScrollOffset(-scrollAmount);
150 }
152 ScrollCalculator {
153 id: rightScroller
154 width: units.gu(5)
155 anchors.right: bar.right
156 height: bar.height
158 forceScrollingPercentage: 0.33
159 stopScrollThreshold: units.gu(0.75)
160 direction: Qt.LeftToRight
161 lateralPosition: -1
163 onScroll: bar.addScrollOffset(scrollAmount);
164 }
166 MouseArea {
167 anchors.bottom: parent.bottom
168 anchors.left: parent.left
169 anchors.right: parent.right
170 height: minimizedPanelHeight
171 enabled: __showDragHandle.enabled
172 onClicked: {
173 bar.selectItemAt(mouseX)
174 root.show()
175 }
176 }
178 DragHandle {
179 id: __showDragHandle
180 objectName: "showDragHandle"
181 anchors.bottom: parent.bottom
182 anchors.left: parent.left
183 anchors.right: parent.right
184 height: minimizedPanelHeight
185 direction: Direction.Downwards
186 enabled: !root.shown && root.available
187 autoCompleteDragThreshold: maxTotalDragDistance / 2
188 stretch: true
189 distanceThreshold: enableHint ? 0 : minimizedPanelHeight
191 onTapped: showTapped(Qt.point(touchSceneX, touchSceneY));
193 // using hint regulates minimum to hint displacement, but in fullscreen mode, we need to do it manually.
194 overrideStartValue: enableHint ? minimizedPanelHeight : expandedPanelHeight + handle.height
195 maxTotalDragDistance: openedHeight - (enableHint ? minimizedPanelHeight : expandedPanelHeight + handle.height)
196 hintDisplacement: enableHint ? expandedPanelHeight - minimizedPanelHeight + handle.height : 0
197 }
199 MouseArea {
200 anchors.fill: __hideDragHandle
201 enabled: __hideDragHandle.enabled
202 onClicked: root.hide()
203 }
205 DragHandle {
206 id: __hideDragHandle
207 anchors.fill: handle
208 direction: Direction.Upwards
209 enabled: root.shown && root.available
210 hintDisplacement: units.gu(3)
211 autoCompleteDragThreshold: maxTotalDragDistance / 6
212 stretch: true
213 maxTotalDragDistance: openedHeight - expandedPanelHeight - handle.height
215 onTouchSceneXChanged: {
216 if (root.state === "locked") {
217 d.xDisplacementSinceLock += (touchSceneX - d.lastHideTouchSceneX)
218 d.lastHideTouchSceneX = touchSceneX;
219 }
220 }
221 }
223 PanelVelocityCalculator {
224 id: yVelocityCalculator
225 velocityThreshold: d.hasCommitted ? 0.1 : 0.3
226 trackedValue: d.activeDragHandle ? d.activeDragHandle.touchSceneY : 0
228 onVelocityAboveThresholdChanged: d.updateState()
229 }
231 Connections {
232 target: showAnimation
233 onRunningChanged: {
234 if (showAnimation.running) {
235 root.state = "commit";
236 }
237 }
238 }
240 Connections {
241 target: hideAnimation
242 onRunningChanged: {
243 if (hideAnimation.running) {
244 root.state = "initial";
245 }
246 }
247 }
249 QtObject {
250 id: d
251 property var activeDragHandle: showDragHandle.dragging ? showDragHandle : hideDragHandle.dragging ? hideDragHandle : null
252 property bool hasCommitted: false
253 property real lastHideTouchSceneX: 0
254 property real xDisplacementSinceLock: 0
255 onXDisplacementSinceLockChanged: d.updateState()
257 property real rowMappedLateralPosition: {
258 if (!d.activeDragHandle) return -1;
259 return d.activeDragHandle.mapToItem(bar, d.activeDragHandle.touchX, 0).x;
260 }
262 function updateState() {
263 if (!showAnimation.running && !hideAnimation.running) {
264 if (unitProgress <= 0) {
265 root.state = "initial";
266 // lock indicator if we've been committed and aren't moving too much laterally or too fast up.
267 } else if (d.hasCommitted && (Math.abs(d.xDisplacementSinceLock) < units.gu(2) || yVelocityCalculator.velocityAboveThreshold)) {
268 root.state = "locked";
269 } else {
270 root.state = "reveal";
271 }
272 }
273 }
274 }
276 states: [
277 State {
278 name: "initial"
279 PropertyChanges { target: d; hasCommitted: false; restoreEntryValues: false }
280 },
281 State {
282 name: "reveal"
283 StateChangeScript {
284 script: {
285 yVelocityCalculator.reset();
286 // initial item selection
287 if (!d.hasCommitted) bar.selectItemAt(d.activeDragHandle ? d.activeDragHandle.touchX : -1);
288 d.hasCommitted = false;
289 }
290 }
291 PropertyChanges {
292 target: bar
293 expanded: true
294 // changes to lateral touch position effect which indicator is selected
295 lateralPosition: d.rowMappedLateralPosition
296 // vertical velocity determines if changes in lateral position has an effect
297 enableLateralChanges: d.activeDragHandle &&
298 !yVelocityCalculator.velocityAboveThreshold
299 }
300 // left scroll bar handling
301 PropertyChanges {
302 target: leftScroller
303 lateralPosition: {
304 if (!d.activeDragHandle) return -1;
305 var mapped = d.activeDragHandle.mapToItem(leftScroller, d.activeDragHandle.touchX, 0);
306 return mapped.x;
307 }
308 }
309 // right scroll bar handling
310 PropertyChanges {
311 target: rightScroller
312 lateralPosition: {
313 if (!d.activeDragHandle) return -1;
314 var mapped = d.activeDragHandle.mapToItem(rightScroller, d.activeDragHandle.touchX, 0);
315 return mapped.x;
316 }
317 }
318 },
319 State {
320 name: "locked"
321 StateChangeScript {
322 script: {
323 d.xDisplacementSinceLock = 0;
324 d.lastHideTouchSceneX = hideDragHandle.touchSceneX;
325 }
326 }
327 PropertyChanges { target: bar; expanded: true }
328 },
329 State {
330 name: "commit"
331 extend: "locked"
332 PropertyChanges { target: bar; interactive: true }
333 PropertyChanges {
334 target: d;
335 hasCommitted: true
336 lastHideTouchSceneX: 0
337 xDisplacementSinceLock: 0
338 restoreEntryValues: false
339 }
340 }
341 ]
342 state: "initial"