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unity8/qml/Panel/IndicatorsMenu.qml
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1/*
2 * Copyright (C) 2014 Canonical, Ltd.
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; version 3.
7 *
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
12 *
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 */
17import QtQuick 2.2
18import Ubuntu.Components 1.1
19import Ubuntu.Gestures 0.1
20import "../Components"
22Showable {
23 id: root
24 property alias indicatorsModel: bar.indicatorsModel
25 property alias showDragHandle: __showDragHandle
26 property alias hideDragHandle: __hideDragHandle
27 property alias overFlowWidth: bar.overFlowWidth
28 property alias verticalVelocityThreshold: yVelocityCalculator.velocityThreshold
29 property int minimizedPanelHeight: units.gu(3)
30 property int expandedPanelHeight: units.gu(7)
31 property real openedHeight: units.gu(71)
32 readonly property real unitProgress: Math.max(0, (height - minimizedPanelHeight) / (openedHeight - minimizedPanelHeight))
33 readonly property bool fullyOpened: unitProgress >= 1
34 readonly property bool partiallyOpened: unitProgress > 0 && unitProgress < 1.0
35 readonly property bool fullyClosed: unitProgress == 0
36 property bool enableHint: true
37 property bool contentEnabled: true
38 property color panelColor: "black"
40 signal showTapped(point position)
42 // TODO: Perhaps we need a animation standard for showing/hiding? Each showable seems to
43 // use its own values. Need to ask design about this.
44 showAnimation: StandardAnimation {
45 property: "height"
46 to: openedHeight
47 duration: UbuntuAnimation.BriskDuration
48 easing.type: Easing.OutCubic
49 }
51 hideAnimation: StandardAnimation {
52 property: "height"
53 to: minimizedPanelHeight
54 duration: UbuntuAnimation.BriskDuration
55 easing.type: Easing.OutCubic
56 }
58 height: minimizedPanelHeight
60 onUnitProgressChanged: d.updateState()
61 clip: root.partiallyOpened
63 // eater
64 MouseArea {
65 anchors.fill: parent
66 }
68 MenuContent {
69 id: content
70 objectName: "menuContent"
72 anchors {
73 left: parent.left
74 right: parent.right
75 top: bar.bottom
76 }
77 height: openedHeight - bar.height - handle.height
78 indicatorsModel: root.indicatorsModel
79 visible: root.unitProgress > 0
80 enabled: contentEnabled
81 currentMenuIndex: bar.currentItemIndex
82 }
84 Handle {
85 id: handle
86 anchors {
87 left: parent.left
88 right: parent.right
89 bottom: parent.bottom
90 }
91 height: units.gu(2)
92 active: d.activeDragHandle ? true : false
94 //small shadow gradient at bottom of menu
95 Rectangle {
96 anchors {
97 left: parent.left
98 right: parent.right
99 bottom: parent.top
100 }
101 height: units.gu(0.5)
102 gradient: Gradient {
103 GradientStop { position: 0.0; color: "transparent" }
104 GradientStop { position: 1.0; color: "black" }
105 }
106 opacity: 0.3
107 }
108 }
110 Rectangle {
111 anchors.fill: bar
112 color: panelColor
113 }
115 IndicatorsBar {
116 id: bar
117 objectName: "indicatorsBar"
119 anchors {
120 left: parent.left
121 right: parent.right
122 }
123 expanded: false
124 enableLateralChanges: false
125 lateralPosition: -1
126 unitProgress: root.unitProgress
128 height: expanded ? expandedPanelHeight : minimizedPanelHeight
129 Behavior on height { NumberAnimation { duration: UbuntuAnimation.SnapDuration; easing: UbuntuAnimation.StandardEasing } }
130 }
132 ScrollCalculator {
133 id: leftScroller
134 width: units.gu(5)
135 anchors.left: bar.left
136 height: bar.height
138 forceScrollingPercentage: 0.33
139 stopScrollThreshold: units.gu(0.75)
140 direction: Qt.RightToLeft
141 lateralPosition: -1
143 onScroll: bar.addScrollOffset(-scrollAmount);
144 }
146 ScrollCalculator {
147 id: rightScroller
148 width: units.gu(5)
149 anchors.right: bar.right
150 height: bar.height
152 forceScrollingPercentage: 0.33
153 stopScrollThreshold: units.gu(0.75)
154 direction: Qt.LeftToRight
155 lateralPosition: -1
157 onScroll: bar.addScrollOffset(scrollAmount);
158 }
160 DragHandle {
161 id: __showDragHandle
162 anchors.bottom: parent.bottom
163 anchors.left: parent.left
164 anchors.right: parent.right
165 height: minimizedPanelHeight
166 direction: Direction.Downwards
167 enabled: !root.shown && root.available
168 autoCompleteDragThreshold: maxTotalDragDistance / 2
169 stretch: true
170 distanceThreshold: enableHint ? 0 : minimizedPanelHeight
172 onTapped: showTapped(Qt.point(touchSceneX, touchSceneY));
174 // using hint regulates minimum to hint displacement, but in fullscreen mode, we need to do it manually.
175 overrideStartValue: enableHint ? minimizedPanelHeight : expandedPanelHeight + handle.height
176 maxTotalDragDistance: openedHeight - (enableHint ? minimizedPanelHeight : expandedPanelHeight + handle.height)
177 hintDisplacement: enableHint ? expandedPanelHeight - minimizedPanelHeight + handle.height : 0
178 }
180 DragHandle {
181 id: __hideDragHandle
182 anchors.fill: handle
183 direction: Direction.Upwards
184 enabled: root.shown && root.available
185 hintDisplacement: units.gu(3)
186 autoCompleteDragThreshold: maxTotalDragDistance / 6
187 stretch: true
188 maxTotalDragDistance: openedHeight - expandedPanelHeight - handle.height
190 onTouchSceneXChanged: {
191 if (root.state === "locked") {
192 d.xDisplacementSinceLock += (touchSceneX - d.lastHideTouchSceneX)
193 d.lastHideTouchSceneX = touchSceneX;
194 }
195 }
196 }
198 PanelVelocityCalculator {
199 id: yVelocityCalculator
200 velocityThreshold: d.hasCommitted ? 0.1 : 0.3
201 trackedValue: d.activeDragHandle ? d.activeDragHandle.touchSceneY : 0
203 onVelocityAboveThresholdChanged: d.updateState()
204 }
206 Connections {
207 target: showAnimation
208 onRunningChanged: {
209 if (showAnimation.running) {
210 root.state = "commit";
211 }
212 }
213 }
215 Connections {
216 target: hideAnimation
217 onRunningChanged: {
218 if (hideAnimation.running) {
219 root.state = "initial";
220 }
221 }
222 }
224 QtObject {
225 id: d
226 property var activeDragHandle: showDragHandle.dragging ? showDragHandle : hideDragHandle.dragging ? hideDragHandle : null
227 property bool hasCommitted: false
228 property real lastHideTouchSceneX: 0
229 property real xDisplacementSinceLock: 0
230 onXDisplacementSinceLockChanged: d.updateState()
232 property real rowMappedLateralPosition: {
233 if (!d.activeDragHandle) return -1;
234 return d.activeDragHandle.mapToItem(bar, d.activeDragHandle.touchX, 0).x;
235 }
237 function updateState() {
238 if (!showAnimation.running && !hideAnimation.running) {
239 if (unitProgress <= 0) {
240 root.state = "initial";
241 // lock indicator if we've been committed and aren't moving too much laterally or too fast up.
242 } else if (d.hasCommitted && (Math.abs(d.xDisplacementSinceLock) < units.gu(2) || yVelocityCalculator.velocityAboveThreshold)) {
243 root.state = "locked";
244 } else {
245 root.state = "reveal";
246 }
247 }
248 }
249 }
251 states: [
252 State {
253 name: "initial"
254 PropertyChanges { target: d; hasCommitted: false; restoreEntryValues: false }
255 },
256 State {
257 name: "reveal"
258 StateChangeScript {
259 script: {
260 yVelocityCalculator.reset();
261 // initial item selection
262 if (!d.hasCommitted) bar.selectItemAt(d.activeDragHandle ? d.activeDragHandle.touchX : -1);
263 d.hasCommitted = false;
264 }
265 }
266 PropertyChanges {
267 target: bar
268 expanded: true
269 // changes to lateral touch position effect which indicator is selected
270 lateralPosition: d.rowMappedLateralPosition
271 // vertical velocity determines if changes in lateral position has an effect
272 enableLateralChanges: d.activeDragHandle &&
273 !yVelocityCalculator.velocityAboveThreshold
274 }
275 // left scroll bar handling
276 PropertyChanges {
277 target: leftScroller
278 lateralPosition: {
279 if (!d.activeDragHandle) return -1;
280 var mapped = d.activeDragHandle.mapToItem(leftScroller, d.activeDragHandle.touchX, 0);
281 return mapped.x;
282 }
283 }
284 // right scroll bar handling
285 PropertyChanges {
286 target: rightScroller
287 lateralPosition: {
288 if (!d.activeDragHandle) return -1;
289 var mapped = d.activeDragHandle.mapToItem(rightScroller, d.activeDragHandle.touchX, 0);
290 return mapped.x;
291 }
292 }
293 },
294 State {
295 name: "locked"
296 StateChangeScript {
297 script: {
298 d.xDisplacementSinceLock = 0;
299 d.lastHideTouchSceneX = hideDragHandle.touchSceneX;
300 }
301 }
302 PropertyChanges { target: bar; expanded: true }
303 },
304 State {
305 name: "commit"
306 extend: "locked"
307 PropertyChanges { target: bar; interactive: true }
308 PropertyChanges {
309 target: d;
310 hasCommitted: true
311 lastHideTouchSceneX: 0
312 xDisplacementSinceLock: 0
313 restoreEntryValues: false
314 }
315 }
316 ]
317 state: "initial"