@@ -113,11 +113,11 @@ Item {
113 property int extensionSize: itemHeight * 3
113 property int extensionSize: itemHeight * 3
115 // The height of the area where icons start getting folded
115 // The height of the area where icons start getting folded
116− property int foldingStartHeight: units.gu(8.5)
116+ property int foldingStartHeight: units.gu(7.5)
117 // The height of the area where the items reach the final folding angle
117 // The height of the area where the items reach the final folding angle
118− property int foldingStopHeight: units.gu(0.5)
118+ property int foldingStopHeight: foldingStartHeight - itemHeight - spacing
119− property int itemWidth: width
119+ property int itemWidth: units.gu(7)
120− property int itemHeight: width * 7.5 / 8
120+ property int itemHeight: units.gu(6.5)
121 property int clickFlickSpeed: units.gu(60)
121 property int clickFlickSpeed: units.gu(60)
122 property int draggedIndex: dndArea.draggedIndex
122 property int draggedIndex: dndArea.draggedIndex
123 property real realContentY: contentY - originY + topMargin
123 property real realContentY: contentY - originY + topMargin
@@ -137,7 +137,7 @@ Item {
137 iconName: model.icon
137 iconName: model.icon
138 inverted: root.inverted
138 inverted: root.inverted
139 z: -Math.abs(offset)
139 z: -Math.abs(offset)
140− maxAngle: 60
140+ maxAngle: 55
141 property bool dragging: false
141 property bool dragging: false
143 ThinDivider {
143 ThinDivider {
@@ -220,6 +220,19 @@ Item {
224+ anchors { left: parent.left; right: parent.right; top: parent.top; topMargin: launcherListView.topMargin + launcherListView.foldingStartHeight }
225+ height: units.dp(1); color: "red";
228+ anchors { left: parent.left; right: parent.right; top: parent.top; topMargin: launcherListView.topMargin + launcherListView.foldingStopHeight }
229+ height: units.dp(1); color: "red";
232+ anchors { left: parent.left; right: parent.right; top: parent.top; topMargin: launcherListView.topMargin + launcherListView.foldingStartHeight - units.gu(4.5)}
233+ height: units.dp(1); color: "red";
223 MouseArea {
236 MouseArea {
224 id: dndArea
237 id: dndArea
225 objectName: "dndArea"
238 objectName: "dndArea"