@@ -1015,7 +1015,7 @@ Rectangle {
1015 // Doing longpress
1015 // Doing longpress
1016 mousePress(clickedItem)
1016 mousePress(clickedItem)
1017 tryCompare(clickedItem, "itemOpacity", 0) // Wait for longpress to happen
1017 tryCompare(clickedItem, "itemOpacity", 0) // Wait for longpress to happen
1018− verify(quickList, "state", "open")
1018+ tryCompare(quickList, "state", "open")
1020 launcher.hide();
1020 launcher.hide();
@@ -1035,13 +1035,13 @@ Rectangle {
1035 // Doing RMB click
1035 // Doing RMB click
1036 mouseClick(clickedItem, clickedItem.width / 2, clickedItem.height / 2, Qt.RightButton)
1036 mouseClick(clickedItem, clickedItem.width / 2, clickedItem.height / 2, Qt.RightButton)
1037 tryCompare(quickListShape, "visible", true)
1037 tryCompare(quickListShape, "visible", true)
1038− verify(quickList, "state", "open")
1038+ tryCompare(quickList, "state", "open")
1039− verify(dndArea, "dragging", false)
1039+ tryCompare(dndArea, "dragging", false)
1041 // Click somewhere in the empty space to dismiss the quicklist
1041 // Click somewhere in the empty space to dismiss the quicklist
1042 mouseClick(launcher, launcher.width - units.gu(1), units.gu(1));
1042 mouseClick(launcher, launcher.width - units.gu(1), units.gu(1));
1043 tryCompare(quickListShape, "visible", false);
1043 tryCompare(quickListShape, "visible", false);
1044− verify(quickList, "state", "")
1044+ tryCompare(quickList, "state", "")
1047 function test_revealByEdgePush() {
1047 function test_revealByEdgePush() {