Disable category_order changed signal.
commit25aec66e51217dcfaaee1100b31e304cef58e31a
authorPawel Stolowski <pawel.stolowski@canonical.com>
dateMon 14 Oct 2013, 12:07 (13 years ago)
parentdaa342a
plugins/Unity/categories.cpp+3−1
@@ -131,7 +131,9 @@ Categories::setUnityScope(const unity::dash::Scope::Ptr& scope)
131131
132132 m_signals.disconnectAll();
133133 m_signals << m_unityScope->categories()->model.changed.connect(sigc::mem_fun(this, &Categories::onCategoriesModelChanged));
134− m_signals << m_unityScope->category_order.changed.connect(sigc::mem_fun(this, &Categories::onCategoryOrderChanged));
134+
135+ // Don't handle category order changes for now as it causes UI issues (https://bugs.launchpad.net/unity8/+bug/1239584).
136+ //m_signals << m_unityScope->category_order.changed.connect(sigc::mem_fun(this, &Categories::onCategoryOrderChanged));
135137}
136138
137139void