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2babb28Michael Zanetti
Components/EdgeDemo.qml+2−1
@@ -218,8 +218,9 @@ Item {
218 d.finalEdgeDemo = d.overlay.createObject(demo.underlay, {
218 d.finalEdgeDemo = d.overlay.createObject(demo.underlay, {
219 "edge": "none",
219 "edge": "none",
220 "title": i18n.tr("Well done"),
220 "title": i18n.tr("Well done"),
221− "text": i18n.tr("You have now mastered the edge gestures and can start using the phone"),
221+ "text": i18n.tr("You have now mastered the edge gestures and can start using the phone<br><br>Tap anywhere to start"),
222 "anchors.fill": demo.dash,
222 "anchors.fill": demo.dash,
223+ "showSkip": false,
223 });
224 });
224 }
225 }
225 if (d.finalEdgeDemo) {
226 if (d.finalEdgeDemo) {
Components/EdgeDemoOverlay.qml+5
@@ -43,6 +43,11 @@ Showable {
43 */
43 */
44 property alias skipText: skipLabel.text
44 property alias skipText: skipLabel.text
45
45
46+ /*
47+ * This is the visible status of the skip button.
48+ */
49+ property alias showSkip: skipLabel.visible
50+
46 /*
51 /*
47 * Whether this demo is running currently.
52 * Whether this demo is running currently.
48 */
53 */
Dash/DashBar.qml+4−3
@@ -59,6 +59,8 @@ Item {
59 objectName: "panel"
59 objectName: "panel"
60 anchors.fill: parent
60 anchors.fill: parent
61
61
62+ locked: true // TODO: remove this when lp bug #1179569 will be fixed
63+
62 Rectangle {
64 Rectangle {
63 color: "black"
65 color: "black"
64 anchors.fill: parent
66 anchors.fill: parent
@@ -81,9 +83,8 @@ Item {
81 }
83 }
82
84
83 delegate:
85 delegate:
84− Item {
86+ // FIXME: Use Panel's integrated trigger() once that works again.
85− signal trigger()
87+ MouseArea {
86−
87 width: itemSize
88 width: itemSize
88 height: dashBar.height
89 height: dashBar.height
89 anchors.top: parent.top
90 anchors.top: parent.top
Greeter/Infographics.qml+1−2
@@ -286,9 +286,8 @@ Item {
286 objectName: "backgroundCircle"
286 objectName: "backgroundCircle"
287
287
288 anchors.fill: parent
288 anchors.fill: parent
289− opacity: 0.9
290
289
291− source: "graphics/infographic_circle.png"
290+ source: "graphics/infographic_circle_back.png"
292 }
291 }
293
292
294 Timer {
293 Timer {
Greeter/graphics/infographic_circle.pngdeleted

Binary file not shown.

Greeter/graphics/infographic_circle_back.pngnew file

Binary file not shown.

Panel/Indicators/DefaultIndicatorWidget.qml+1−1
@@ -24,7 +24,7 @@ import Unity.IndicatorsLegacy 0.1 as Indicators
24Indicators.IndicatorWidget {
24Indicators.IndicatorWidget {
25 id: indicatorWidget
25 id: indicatorWidget
26
26
27− width: itemRow.width + units.gu(1)
27+ width: itemRow.width + units.gu(0.5)
28
28
29 property alias label: itemLabel.text
29 property alias label: itemLabel.text
30 property alias iconSource: itemImage.source
30 property alias iconSource: itemImage.source
Panel/Indicators/DefaultIndicatorWidget2.qml+43−16
@@ -24,10 +24,11 @@ import Unity.Indicators 0.1 as Indicators
24Indicators.IndicatorWidget {
24Indicators.IndicatorWidget {
25 id: indicatorWidget
25 id: indicatorWidget
26
26
27− width: itemRow.width + units.gu(1)
27+ width: itemRow.width + units.gu(0.5)
28
28
29− property alias label: itemLabel.text
29+ property alias leftLabel: itemLeftLabel.text
30− property alias iconSource: itemImage.source
30+ property alias rightLabel: itemRightLabel.text
31+ property var icons: undefined
31
32
32 Row {
33 Row {
33 id: itemRow
34 id: itemRow
@@ -39,19 +40,43 @@ Indicators.IndicatorWidget {
39 }
40 }
40 spacing: units.gu(0.5)
41 spacing: units.gu(0.5)
41
42
42− // FIXME : Should us Ubuntu.Icon . results in low res images
43+ Label {
43− Image {
44+ id: itemLeftLabel
44− id: itemImage
45− objectName: "itemImage"
45+ objectName: "leftLabel"
46− visible: source != ""
46+ color: Theme.palette.selected.backgroundText
47− height: indicatorWidget.iconSize
47+ opacity: 0.8
48− width: indicatorWidget.iconSize
48+ font.family: "Ubuntu"
49+ fontSize: "medium"
49 anchors.verticalCenter: parent.verticalCenter
50 anchors.verticalCenter: parent.verticalCenter
51+ visible: text != ""
52+ }
53+
54+ Row {
55+ width: childrenRect.width
56+ anchors {
57+ top: parent.top
58+ bottom: parent.bottom
59+ }
60+ spacing: units.gu(0.5)
61+
62+ Repeater {
63+ model: indicatorWidget.icons
64+
65+ Image {
66+ id: itemImage
67+ objectName: "itemImage"
68+ visible: source != ""
69+ source: modelData
70+ height: indicatorWidget.iconSize
71+ width: indicatorWidget.iconSize
72+ anchors.verticalCenter: parent.verticalCenter
73+ }
74+ }
50 }
75 }
51
76
52 Label {
77 Label {
53− id: itemLabel
78+ id: itemRightLabel
54− objectName: "itemLabel"
79+ objectName: "rightLabel"
55 color: Theme.palette.selected.backgroundText
80 color: Theme.palette.selected.backgroundText
56 opacity: 0.8
81 opacity: 0.8
57 font.family: "Ubuntu"
82 font.family: "Ubuntu"
@@ -63,14 +88,16 @@ Indicators.IndicatorWidget {
63
88
64 onActionStateChanged: {
89 onActionStateChanged: {
65 if (actionState == undefined) {
90 if (actionState == undefined) {
66− label = "";
91+ leftLabel = "";
67− iconSource = "";
92+ rightLabel = "";
93+ icons = undefined;
68 enabled = false;
94 enabled = false;
69 return;
95 return;
70 }
96 }
71
97
72− label = actionState.label;
98+ leftLabel = actionState.leftLabel ? actionState.leftLabel : "";
99+ rightLabel = actionState.rightLabel ? actionState.rightLabel : "";
73− iconSource = actionState.icon;
100+ icons = actionState.icons;
74 enabled = actionState.visible;
101 enabled = actionState.visible;
75 }
102 }
76}
103}
Panel/Indicators/NetworkIndicatorWidget.qml+1−1
@@ -24,7 +24,7 @@ import Unity.IndicatorsLegacy 0.1 as Indicators
24Indicators.IndicatorWidget {
24Indicators.IndicatorWidget {
25 id: indicatorWidget
25 id: indicatorWidget
26
26
27− width: networkIcon.width + units.gu(1)
27+ width: networkIcon.width + units.gu(0.5)
28
28
29 property int signalStrength: 0
29 property int signalStrength: 0
30 property int connectionState: Indicators.NetworkConnection.Initial
30 property int connectionState: Indicators.NetworkConnection.Initial
build+9
@@ -57,6 +57,15 @@ mk_build_deps() {
57 [ ! -f unity8-build-deps*deb -o $CODE_DIR/debian/control -nt unity8-build-deps*deb ] && mk-build-deps --install --root-cmd sudo $CODE_DIR/debian/control
57 [ ! -f unity8-build-deps*deb -o $CODE_DIR/debian/control -nt unity8-build-deps*deb ] && mk-build-deps --install --root-cmd sudo $CODE_DIR/debian/control
58}
58}
59
59
60+if [ -f "/usr/bin/ccache" ] ; then
61+ if [ "x$CC" = "x" ]; then
62+ export CC='ccache gcc'
63+ fi
64+ if [ "x$CXX" = "x" ] ; then
65+ export CXX='ccache g++'
66+ fi
67+fi
68+
60if [ -f "/usr/bin/ninja" ] ; then
69if [ -f "/usr/bin/ninja" ] ; then
61 GENERATOR="-G Ninja"
70 GENERATOR="-G Ninja"
62 # Ninja does not need -j, it parallelizes automatically.
71 # Ninja does not need -j, it parallelizes automatically.
debian/changelog+38
@@ -1,3 +1,41 @@
1+unity8 (7.81.3+13.10.20130904.1-0ubuntu1) saucy; urgency=low
2+
3+ [ Nicolas d'Offay ]
4+ * Switched infographic background at design's request.
5+
6+ [ Ubuntu daily release ]
7+ * Automatic snapshot from revision 287
8+
9+ -- Ubuntu daily release <ps-jenkins@lists.canonical.com> Wed, 04 Sep 2013 07:34:57 +0000
10+
11+unity8 (7.81.3+13.10.20130904-0ubuntu1) saucy; urgency=low
12+
13+ [ mhall119 ]
14+ * Add a little bit of text to the last step of the tour telling the
15+ user how to end it and get to their phone.
16+
17+ [ Jussi Pakkanen ]
18+ * Use CCache if it is installed.
19+
20+ [ Nick Dedekind ]
21+ * Multiple icon/label support for indicators.
22+
23+ [ Albert Astals ]
24+ * Remove unneeded role.
25+
26+ [ Lars Uebernickel ]
27+ * Fall back to "ubuntu-mobile" icon theme if $UBUNTU_ICON_THEME is
28+ unset.
29+
30+ [ Michael Zanetti ]
31+ * Use MouseAreas in DashBar to enable clicking again.
32+ * load launcher default config from existing dconf key.
33+
34+ [ Ubuntu daily release ]
35+ * Automatic snapshot from revision 285
36+
37+ -- Ubuntu daily release <ps-jenkins@lists.canonical.com> Wed, 04 Sep 2013 03:02:57 +0000
38+
1unity8 (7.81.3+13.10.20130903.1-0ubuntu1) saucy; urgency=low
39unity8 (7.81.3+13.10.20130903.1-0ubuntu1) saucy; urgency=low
2
40
3 [ Michael Zanetti ]
41 [ Michael Zanetti ]
main.cpp+3−2
@@ -65,9 +65,10 @@ void appendImportPaths(QQmlEngine *engine, const QStringList &paths)
65
65
66void resolveIconTheme() {
66void resolveIconTheme() {
67 const char *ubuntuIconTheme = getenv("UBUNTU_ICON_THEME");
67 const char *ubuntuIconTheme = getenv("UBUNTU_ICON_THEME");
68− if (ubuntuIconTheme != NULL) {
68+ if (ubuntuIconTheme == NULL) {
69− QIcon::setThemeName(ubuntuIconTheme);
69+ ubuntuIconTheme = "ubuntu-mobile";
70 }
70 }
71+ QIcon::setThemeName(ubuntuIconTheme);
71}
72}
72} // namespace {
73} // namespace {
73
74
plugins/Unity/Indicators/qml/MenuItemFactory.qml+1−16
@@ -73,23 +73,8 @@ Item {
73 'max-icon': 'icon'});
73 'max-icon': 'icon'});
74 }
74 }
75
75
76− // FIXME: The interval should be [0.0 - 1.0]. Unfortunately, when
77− // reaching the boundaries (0.0 or 1.0), the value is converted
78− // to an integer when automatically wrapped in a variant when
79− // passed to QStateAction::updateState(…). The server chokes on
80− // those values, complaining that they’re not of the right type…
81 onChangeState: {
76 onChangeState: {
82− if (value == Math.round(value)) {
83− if (value >= maximumValue) {
84− model.changeState(modelIndex, maximumValue - 0.000001);
85− } else if (value <= minimumValue) {
86− model.changeState(modelIndex, minimumValue + 0.000001);
77+ model.changeState(modelIndex, value);
87− } else {
88− model.changeState(modelIndex, value * 1.000001);
89− }
90− } else {
91− model.changeState(modelIndex, value);
92− }
93 }
78 }
94 }
79 }
95 }
80 }
plugins/Unity/Indicators/rootactionstate.cpp+44−14
@@ -108,25 +108,32 @@ bool RootActionState::isValid() const
108 return m_menu && m_menu->rowCount() > 0;
108 return m_menu && m_menu->rowCount() > 0;
109}
109}
110
110
111−QString RootActionState::label() const
111+QString RootActionState::leftLabel() const
112{
112{
113 if (!isValid()) return QString();
113 if (!isValid()) return QString();
114
114
115− return m_cachedState.value("label", QVariant::fromValue(QString())).toString();
115+ return m_cachedState.value("pre-label", QVariant::fromValue(QString())).toString();
116}
116}
117
117
118−QString RootActionState::icon() const
118+QString RootActionState::rightLabel() const
119{
119{
120 if (!isValid()) return QString();
120 if (!isValid()) return QString();
121
121
122− return m_cachedState.value("icon", QVariant::fromValue(QString())).toString();
122+ return m_cachedState.value("label", QVariant::fromValue(QString())).toString();
123+}
124+
125+QStringList RootActionState::icons() const
126+{
127+ if (!isValid()) return QStringList();
128+
129+ return m_cachedState.value("icons", QVariant::fromValue(QStringList())).toStringList();
123}
130}
124
131
125QString RootActionState::accessibleName() const
132QString RootActionState::accessibleName() const
126{
133{
127 if (!isValid()) return QString();
134 if (!isValid()) return QString();
128
135
129− return m_cachedState.value("accessible-name", QVariant::fromValue(QString())).toString();
136+ return m_cachedState.value("accessible-desc", QVariant::fromValue(QString())).toString();
130}
137}
131
138
132bool RootActionState::isVisible() const
139bool RootActionState::isVisible() const
@@ -198,16 +205,39 @@ QVariant RootActionState::toQVariant(GVariant* state) const
198 while (g_variant_iter_loop (&iter, "{sv}", &key, &vvalue))
205 while (g_variant_iter_loop (&iter, "{sv}", &key, &vvalue))
199 {
206 {
200 QString str = QString::fromUtf8(key);
207 QString str = QString::fromUtf8(key);
201− if (str == "icon") {
208+ if (str == "icon" && !qmap.contains("icons")) {
209+ QStringList icons;
210+
202 // FIXME - should be sending a url.
211 // FIXME - should be sending a url.
203− GIcon *icon = g_icon_deserialize (vvalue);
212+ GIcon *gicon = g_icon_deserialize (vvalue);
204− if (icon) {
213+ if (gicon) {
205− qmap.insert(str, iconUri(icon));
214+ icons << iconUri(gicon);
206− g_object_unref (icon);
215+ g_object_unref (gicon);
207 }
216 }
208− else {
209− qmap.insert(str, QVariant(""));
217+ qmap.insert("icons", icons);
218+
219+ } else if (str == "icons") {
220+
221+ QStringList icons;
222+
223+ if (g_variant_type_is_array(g_variant_get_type(vvalue))) {
224+
225+
226+ for (int i = 0, iMax = g_variant_n_children(vvalue); i < iMax; i++) {
227+ GVariant *child = g_variant_get_child_value(vvalue, i);
228+
229+ // FIXME - should be sending a url.
230+ GIcon *gicon = g_icon_deserialize (child);
231+ if (gicon) {
232+ icons << iconUri(gicon);
233+ g_object_unref (gicon);
234+ }
235+ g_variant_unref(child);
236+ }
210 }
237 }
238+ // will overwrite icon.
239+ qmap.insert("icons", icons);
240+
211 } else {
241 } else {
212 qmap.insert(str, ActionStateParser::toQVariant(vvalue));
242 qmap.insert(str, ActionStateParser::toQVariant(vvalue));
213 }
243 }
@@ -230,12 +260,12 @@ QVariant RootActionState::toQVariant(GVariant* state) const
230 &visible);
260 &visible);
231
261
232 qmap["label"] = label ? QString::fromUtf8(label) : "";
262 qmap["label"] = label ? QString::fromUtf8(label) : "";
233− qmap["accessible-name"] = accessible_name ? QString::fromUtf8(accessible_name) : "";
263+ qmap["accessible-desc"] = accessible_name ? QString::fromUtf8(accessible_name) : "";
234 qmap["visible"] = visible;
264 qmap["visible"] = visible;
235
265
236 gicon = g_icon_new_for_string (icon, NULL);
266 gicon = g_icon_new_for_string (icon, NULL);
237 if (gicon) {
267 if (gicon) {
238− qmap["icon"] = iconUri(gicon);
268+ qmap["icons"] = QStringList() << iconUri(gicon);
239 g_object_unref (gicon);
269 g_object_unref (gicon);
240 }
270 }
241
271
plugins/Unity/Indicators/rootactionstate.h+9−6
@@ -32,8 +32,9 @@ class UNITYINDICATORS_EXPORT RootActionState : public ActionStateParser
32 Q_PROPERTY(UnityMenuModel* menu READ menu WRITE setMenu NOTIFY menuChanged)
32 Q_PROPERTY(UnityMenuModel* menu READ menu WRITE setMenu NOTIFY menuChanged)
33
33
34 Q_PROPERTY(bool valid READ isValid NOTIFY validChanged)
34 Q_PROPERTY(bool valid READ isValid NOTIFY validChanged)
35− Q_PROPERTY(QString label READ label NOTIFY labelChanged)
35+ Q_PROPERTY(QString leftLabel READ leftLabel NOTIFY leftLabelChanged)
36− Q_PROPERTY(QString icon READ icon NOTIFY iconChanged)
36+ Q_PROPERTY(QString rightLabel READ rightLabel NOTIFY rightLabelChanged)
37+ Q_PROPERTY(QStringList icons READ icons NOTIFY iconsChanged)
37 Q_PROPERTY(QString accessibleName READ accessibleName NOTIFY accessibleNameChanged)
38 Q_PROPERTY(QString accessibleName READ accessibleName NOTIFY accessibleNameChanged)
38 Q_PROPERTY(bool visible READ isVisible NOTIFY visibleChanged)
39 Q_PROPERTY(bool visible READ isVisible NOTIFY visibleChanged)
39public:
40public:
@@ -47,8 +48,9 @@ public:
47 void setIndex(int index);
48 void setIndex(int index);
48
49
49 bool isValid() const;
50 bool isValid() const;
50− QString label() const;
51+ QString leftLabel() const;
51− QString icon() const;
52+ QString rightLabel() const;
53+ QStringList icons() const;
52 QString accessibleName() const;
54 QString accessibleName() const;
53 bool isVisible() const;
55 bool isVisible() const;
54
56
@@ -62,8 +64,9 @@ Q_SIGNALS:
62 void indexChanged();
64 void indexChanged();
63
65
64 void validChanged();
66 void validChanged();
65− void labelChanged();
67+ void leftLabelChanged();
66− void iconChanged();
68+ void rightLabelChanged();
69+ void iconsChanged();
67 void accessibleNameChanged();
70 void accessibleNameChanged();
68 void visibleChanged();
71 void visibleChanged();
69
72
plugins/Unity/categories.cpp−3
@@ -43,7 +43,6 @@ Categories::Categories(QObject* parent)
43 m_roles[Categories::RoleHints] = "hints";
43 m_roles[Categories::RoleHints] = "hints";
44 m_roles[Categories::RoleResults] = "results";
44 m_roles[Categories::RoleResults] = "results";
45 m_roles[Categories::RoleCount] = "count";
45 m_roles[Categories::RoleCount] = "count";
46− m_roles[Categories::RoleCategoryIndex] = "categoryIndex";
47
46
48 // TODO This should not be needed but accumulatting the count changes
47 // TODO This should not be needed but accumulatting the count changes
49 // makes the visualization more stable and also makes crashes on fast
48 // makes the visualization more stable and also makes crashes on fast
@@ -222,8 +221,6 @@ Categories::data(const QModelIndex& index, int role) const
222 return QVariant::fromValue(m_overriddenCategories[id]->rowCount());
221 return QVariant::fromValue(m_overriddenCategories[id]->rowCount());
223 }
222 }
224 return QVariant::fromValue(getResults(index.row())->rowCount());
223 return QVariant::fromValue(getResults(index.row())->rowCount());
225− case RoleCategoryIndex:
226− return QVariant::fromValue(index.row());
227 default:
224 default:
228 return QVariant();
225 return QVariant();
229 }
226 }
plugins/Unity/categories.h+1−2
@@ -50,8 +50,7 @@ public:
50 RoleProgressSource,
50 RoleProgressSource,
51 RoleHints,
51 RoleHints,
52 RoleResults,
52 RoleResults,
53− RoleCount,
53+ RoleCount
54− RoleCategoryIndex
55 };
54 };
56
55
57 Q_INVOKABLE void overrideResults(const QString& categoryId, QAbstractItemModel* model);
56 Q_INVOKABLE void overrideResults(const QString& categoryId, QAbstractItemModel* model);
tests/mocks/Unity/fake_categories.cpp−3
@@ -36,7 +36,6 @@ Categories::Categories(QObject* parent)
36 m_roles[Categories::RoleHints] = "hints";
36 m_roles[Categories::RoleHints] = "hints";
37 m_roles[Categories::RoleResults] = "results";
37 m_roles[Categories::RoleResults] = "results";
38 m_roles[Categories::RoleCount] = "count";
38 m_roles[Categories::RoleCount] = "count";
39− m_roles[Categories::RoleCategoryIndex] = "categoryIndex";
40
39
41 // TODO This should not be needed but accumulatting the count changes
40 // TODO This should not be needed but accumulatting the count changes
42 // makes the visualization more stable and also makes crashes on fast
41 // makes the visualization more stable and also makes crashes on fast
@@ -173,8 +172,6 @@ Categories::data(const QModelIndex& index, int role) const
173 return QVariant::fromValue(getFilter(index.row()));
172 return QVariant::fromValue(getFilter(index.row()));
174 case RoleCount:
173 case RoleCount:
175 return QVariant::fromValue(getFilter(index.row())->rowCount());
174 return QVariant::fromValue(getFilter(index.row())->rowCount());
176− case RoleCategoryIndex:
177− return QVariant::fromValue(index.row());
178 default:
175 default:
179 return QVariant();
176 return QVariant();
180 }
177 }
tests/mocks/Unity/fake_categories.h+1−2
@@ -41,8 +41,7 @@ public:
41 RoleContentType,
41 RoleContentType,
42 RoleHints,
42 RoleHints,
43 RoleResults,
43 RoleResults,
44− RoleCount,
44+ RoleCount
45− RoleCategoryIndex
46 };
45 };
47
46
48 QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
47 QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;