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Don't let scale the other way around
369734fAlbert Astals
qml/Dash/Dash.qml+1−1
@@ -200,7 +200,7 @@ Showable {
200
200
201 onSceneDistanceChanged: {
201 onSceneDistanceChanged: {
202 overviewController.enableAnimation = false;
202 overviewController.enableAnimation = false;
203− overviewController.progress = Math.min(1, sceneDistance / distanceThreshold);
203+ overviewController.progress = Math.max(0, Math.min(1, sceneDistance / distanceThreshold));
204 }
204 }
205
205
206 onStatusChanged: {
206 onStatusChanged: {