@@ -1,382 +0,0 @@
1−/*
2− * Copyright 2013 Canonical Ltd.
3− *
4− * This program is free software; you can redistribute it and/or modify
5− * it under the terms of the GNU Lesser General Public License as published by
6− * the Free Software Foundation; version 3.
7− *
8− * This program is distributed in the hope that it will be useful,
9− * but WITHOUT ANY WARRANTY; without even the implied warranty of
10− * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11− * GNU Lesser General Public License for more details.
12− *
13− * You should have received a copy of the GNU Lesser General Public License
14− * along with this program. If not, see <http://www.gnu.org/licenses/>.
15− *
16− * Authors:
17− * Alberto Ruiz <alberto.ruiz@canonical.com>
18− * Renato Araujo Oliveira Filho <renato@canonical.com>
19− */
20−
21−
22−#include <glib.h>
23−#include <glib-object.h>
24−#include <nm-secret-agent.h>
25−#include "secret-agent.h"
26−
27−#define UNITY_SETTINGS_TYPE_SECRET_AGENT (unity_settings_secret_agent_get_type ())
28−#define UNITY_SETTINGS_SECRET_AGENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), UNITY_SETTINGS_TYPE_SECRET_AGENT, UnitySettingsSecretAgent))
29−#define UNITY_SETTINGS_SECRET_AGENT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), UNITY_SETTINGS_TYPE_SECRET_AGENT, UnitySettingsSecretAgentClass))
30−#define UNITY_SETTINGS_IS_SECRET_AGENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), UNITY_SETTINGS_TYPE_SECRET_AGENT))
31−#define UNITY_SETTINGS_IS_SECRET_AGENT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), UNITY_SETTINGS_TYPE_SECRET_AGENT))
32−#define UNITY_SETTINGS_SECRET_AGENT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), UNITY_SETTINGS_TYPE_SECRET_AGENT, UnitySettingsSecretAgentClass))
33−#define UNITY_SETTINGS_SECRET_AGENT_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), UNITY_SETTINGS_TYPE_SECRET_AGENT, UnitySettingsSecretAgentPrivate))
34−
35−#define AGENT_ID "com.canonical.settings.network.nm-agent"
36−
37−static gpointer unity_settings_secret_agent_parent_class = NULL;
38−
39−typedef struct _UnitySettingsSecretAgentPrivate UnitySettingsSecretAgentPrivate;
40−
41−struct _UnitySettingsSecretAgentPrivate {
42− GQueue *requests;
43−};
44−
45−typedef struct _SecretRequest {
46− gint id;
47− NMSecretAgent *agent;
48− NMConnection *connection;
49− const char *connection_path;
50− const char *setting_name;
51− const char **hints;
52− NMSecretAgentGetSecretsFlags flags;
53− NMSecretAgentGetSecretsFunc callback;
54− gpointer callback_data;
55−} SecretRequest;
56−
57−GType unity_settings_secret_agent_get_type (void) G_GNUC_CONST;
58−enum {
59− UNITY_SETTINGS_SECRET_AGENT_DUMMY_PROPERTY
60−};
61−
62−enum {
63− SECRET_REQUESTED,
64− REQUEST_CANCELLED,
65− LAST_SIGNAL
66−};
67−
68−static guint signals[LAST_SIGNAL] = { 0 };
69−
70−UnitySettingsSecretAgent* unity_settings_secret_agent_new (void);
71−UnitySettingsSecretAgent* unity_settings_secret_agent_construct (GType object_type);
72−
73−int
74−secret_request_find (SecretRequest *req,
75− guint *id)
76−{
77− if (req->id > *id)
78− return -1;
79−
80− if (req->id < *id)
81− return 1;
82−
83− return 0;
84−}
85−
86−void
87−unity_settings_secret_agent_provide_secret (UnitySettingsSecretAgent *agent,
88− guint request,
89− GHashTable *secrets)
90−{
91− GList *iter;
92− SecretRequest *req;
93− UnitySettingsSecretAgentPrivate *priv = agent->priv;
94−
95− iter = g_queue_find_custom (priv->requests,
96− &request,
97− (GCompareFunc)secret_request_find);
98−
99− if (iter == NULL || iter->data == NULL)
100− {
101− g_warning ("Secret request with id <%d> was not found", (int)request);
102− return;
103− }
104−
105− req = iter->data;
106−
107− req->callback (NM_SECRET_AGENT (agent),
108− req->connection,
109− secrets,
110− NULL,
111− req->callback_data);
112−
113− g_queue_remove_all (priv->requests, req);
114− g_free (req);
115− return;
116−}
117−
118−void
119−free_request (SecretRequest *req)
120−{
121− g_object_unref (req->connection);
122− g_free (req);
123−}
124−
125−void
126−unity_settings_secret_agent_cancel_request (UnitySettingsSecretAgent *agent,
127− guint request)
128−{
129− GList *iter;
130− SecretRequest *req;
131− UnitySettingsSecretAgentPrivate *priv = agent->priv;
132− GError *error;
133−
134− iter = g_queue_find_custom (priv->requests,
135− &request,
136− (GCompareFunc)secret_request_find);
137−
138− if (iter == NULL || iter->data == NULL)
139− {
140− g_warning ("Secret request with id <%d> was not found", (int)request);
141− return;
142− }
143−
144− req = iter->data;
145− error = g_error_new (NM_SECRET_AGENT_ERROR,
146− NM_SECRET_AGENT_ERROR_INTERNAL_ERROR,
147− "This secret request was canceled by the user.");
148−
149− req->callback (NM_SECRET_AGENT (agent),
150− req->connection,
151− NULL,
152− error,
153− req->callback_data);
154−
155− g_queue_remove_all (priv->requests, req);
156− free_request (req);
157− return;
158−}
159−
160−static void
161−delete_secrets (NMSecretAgent *agent,
162− NMConnection *connection,
163− const char *connection_path,
164− NMSecretAgentDeleteSecretsFunc callback,
165− gpointer callback_data)
166−{
167− g_debug ("delete secrets");
168−}
169−
170−/* If it returns G_MAXUINT it's considered an error */
171−static guint
172−find_available_id (UnitySettingsSecretAgentPrivate *priv)
173−{
174− guint i = 0;
175− guint candidate = 0;
176−
177− if (g_queue_get_length (priv->requests) == G_MAXUINT)
178− return G_MAXUINT;
179−
180− while (i < g_queue_get_length (priv->requests))
181− {
182− SecretRequest *req = (SecretRequest*)g_queue_peek_nth (priv->requests, i);
183−
184− if (req->id == candidate)
185− {
186− candidate++;
187− i = 0;
188− }
189− else
190− {
191− i++;
192− }
193− }
194−
195− return i;
196−}
197−
198−static void
199−get_secrets (NMSecretAgent *agent,
200− NMConnection *connection,
201− const char *connection_path,
202− const char *setting_name,
203− const char **hints,
204− NMSecretAgentGetSecretsFlags flags,
205− NMSecretAgentGetSecretsFunc callback,
206− gpointer callback_data)
207−{
208− guint id;
209− UnitySettingsSecretAgentPrivate *priv = UNITY_SETTINGS_SECRET_AGENT_GET_PRIVATE (agent);
210− SecretRequest *req = NULL;
211−
212− if (flags == NM_SECRET_AGENT_GET_SECRETS_FLAG_NONE)
213− {
214− GError *error = g_error_new (NM_SECRET_AGENT_ERROR,
215− NM_SECRET_AGENT_ERROR_INTERNAL_ERROR,
216− "No password found for this connection.");
217− callback (agent, connection, NULL, error, callback_data);
218− g_error_free (error);
219− return;
220− }
221−
222− id = find_available_id (priv);
223− if (id == G_MAXUINT)
224− {
225− GError *error = g_error_new (NM_SECRET_AGENT_ERROR,
226− NM_SECRET_AGENT_ERROR_INTERNAL_ERROR,
227− "Reached maximum number of requests.");
228− callback (agent, connection, NULL, error, callback_data);
229− g_error_free (error);
230− return;
231− }
232−
233− /* Adding a request */
234− req = (SecretRequest*) g_malloc0 (sizeof (SecretRequest));
235− *req = ((SecretRequest)
236− { id,
237− agent,
238− connection,
239− connection_path,
240− setting_name,
241− hints,
242− flags,
243− callback,
244− callback_data });
245−
246− g_object_ref (connection);
247−
248− g_queue_push_tail (priv->requests, req);
249−
250− g_signal_emit_by_name (agent,
251− UNITY_SETTINGS_SECRET_AGENT_SECRET_REQUESTED,
252− id,
253− connection,
254− setting_name,
255− hints,
256− flags);
257−}
258−
259−static void
260−save_secrets (NMSecretAgent *agent,
261− NMConnection *connection,
262− const char *connection_path,
263− NMSecretAgentSaveSecretsFunc callback,
264− gpointer callback_data)
265−{
266− g_debug ("save secrets");
267−}
268−
269−static void
270−cancel_get_secrets (NMSecretAgent *agent,
271− const char *connection_path,
272− const char *setting_name)
273−{
274− g_debug ("cancel get secrets");
275−}
276−
277−UnitySettingsSecretAgent*
278−unity_settings_secret_agent_construct (GType object_type)
279−{
280− UnitySettingsSecretAgent * self = NULL;
281− self = (UnitySettingsSecretAgent*) g_object_new (object_type,
282− NM_SECRET_AGENT_IDENTIFIER, AGENT_ID,
283− NULL);
284− return self;
285−}
286−
287−
288−UnitySettingsSecretAgent*
289−unity_settings_secret_agent_new (void)
290−{
291− return unity_settings_secret_agent_construct (UNITY_SETTINGS_TYPE_SECRET_AGENT);
292−}
293−
294−static void
295−destroy_pending_request (gpointer data)
296−{
297− SecretRequest* req = (SecretRequest*)data;
298− /* Reporting the cancellation of all pending requests */
299− g_signal_emit_by_name (req->agent,
300− UNITY_SETTINGS_SECRET_AGENT_REQUEST_CANCELLED,
301− req->id);
302−
303− free_request (req);
304−}
305−
306−static void
307−unity_settings_secret_agent_finalize (GObject *agent)
308−{
309− UnitySettingsSecretAgentPrivate *priv = UNITY_SETTINGS_SECRET_AGENT_GET_PRIVATE (agent);
310−
311− g_queue_free_full (priv->requests, destroy_pending_request);
312−}
313−
314−static void
315−unity_settings_secret_agent_class_init (UnitySettingsSecretAgentClass *klass)
316−{
317− unity_settings_secret_agent_parent_class = g_type_class_peek_parent (klass);
318− NMSecretAgentClass *parent_class = NM_SECRET_AGENT_CLASS (klass);
319− parent_class->get_secrets = get_secrets;
320− parent_class->save_secrets = save_secrets;
321− parent_class->delete_secrets = delete_secrets;
322− parent_class->cancel_get_secrets = cancel_get_secrets;
323−
324− g_type_class_add_private (klass, sizeof(UnitySettingsSecretAgentPrivate));
325− G_OBJECT_CLASS (klass)->finalize = unity_settings_secret_agent_finalize;
326−
327−
328− signals[SECRET_REQUESTED] = g_signal_new (UNITY_SETTINGS_SECRET_AGENT_SECRET_REQUESTED,
329− G_OBJECT_CLASS_TYPE (G_OBJECT_CLASS (klass)),
330− G_SIGNAL_RUN_FIRST,
331− G_STRUCT_OFFSET (UnitySettingsSecretAgentClass, secret_requested),
332− NULL, NULL, NULL,
333− G_TYPE_NONE, 5,
334− G_TYPE_UINT, G_TYPE_POINTER, G_TYPE_STRING, G_TYPE_POINTER, G_TYPE_UINT);
335−
336− signals[REQUEST_CANCELLED] = g_signal_new (UNITY_SETTINGS_SECRET_AGENT_REQUEST_CANCELLED,
337− G_OBJECT_CLASS_TYPE (G_OBJECT_CLASS (klass)),
338− G_SIGNAL_RUN_FIRST,
339− G_STRUCT_OFFSET (UnitySettingsSecretAgentClass, request_cancelled),
340− NULL, NULL, NULL,
341− G_TYPE_NONE, 1,
342− G_TYPE_UINT);
343−}
344−
345−
346−static void
347−unity_settings_secret_agent_instance_init (UnitySettingsSecretAgent *self)
348−{
349− self->priv = UNITY_SETTINGS_SECRET_AGENT_GET_PRIVATE (self);
350− self->priv->requests = g_queue_new ();
351−}
352−
353−GType
354−unity_settings_secret_agent_get_type (void)
355−{
356− static volatile gsize unity_settings_secret_agent_type_id__volatile = 0;
357− if (g_once_init_enter (&unity_settings_secret_agent_type_id__volatile))
358− {
359− static const GTypeInfo g_define_type_info =
360− {
361− sizeof (UnitySettingsSecretAgentClass),
362− (GBaseInitFunc) NULL,
363− (GBaseFinalizeFunc) NULL,
364− (GClassInitFunc) unity_settings_secret_agent_class_init,
365− (GClassFinalizeFunc) NULL,
366− NULL,
367− sizeof (UnitySettingsSecretAgent),
368− 0,
369− (GInstanceInitFunc) unity_settings_secret_agent_instance_init,
370− NULL
371− };
372− GType unity_settings_secret_agent_type_id;
373− unity_settings_secret_agent_type_id = g_type_register_static (NM_TYPE_SECRET_AGENT,
374− "UnitySettingsSecretAgent",
375− &g_define_type_info,
376− 0);
377− g_once_init_leave (&unity_settings_secret_agent_type_id__volatile,
378− unity_settings_secret_agent_type_id);
379− }
380−
381− return unity_settings_secret_agent_type_id__volatile;
382−}