@@ -5,12 +5,7 @@ QtObject {
55 id: root
66
77 function desktopX(index, totalWidth, flickableX) {
8− // Uncomment this to keep linear x movement
9− // return (totalWidth / 5) * index - flickableX;
108 var distance = totalWidth / 5;
11− var minX = 0;
12− var startX = index * distance;
13−
149 var startProgress = 0;
1510 var endProgress = 1;
1611 var startValue = index * distance;
@@ -31,7 +26,7 @@ QtObject {
3126 }
3227
3328 function desktopScale(sceneHeight, itemHeight) {
34− var maxHeight = sceneHeight / 2;
29+ var maxHeight = sceneHeight * 0.35;
3530 if (itemHeight > maxHeight) {
3631 return maxHeight / itemHeight
3732 }