@@ -44,18 +44,8 @@ MouseArea {
45 target.x = windowState.x;
45 target.x = windowState.x;
46 target.y = windowState.y;
46 target.y = windowState.y;
48− if (windowState.width >= minWidth) {
49− target.requestedWidth = windowState.width;
47+ target.requestedWidth = Math.max(windowState.width, minWidth);
51− target.requestedWidth = minWidth;
54− if (windowState.height >= minHeight) {
55− target.requestedHeight = windowState.height;
48+ target.requestedHeight = Math.max(windowState.height, minHeight);
57− target.requestedHeight = minHeight;
61 Component.onDestruction: {
51 Component.onDestruction: {