@@ -43,6 +43,11 @@ QtObject {
4343 (target.fullscreen ? 0 : root.leftMargin)); });
4444 target.windowedY = Qt.binding(function() { return Math.max(Math.min(windowGeometry.y, screenHeight - target.windowedHeight), minimumY); });
4545
46+ target.normalWidth = target.windowedWidth;
47+ target.normalHeight = target.windowedHeight;
48+ target.normalX = target.windowedX;
49+ target.normalY = target.windowedY;
50+
4651 target.updateNormalGeometry();
4752
4853 // initialize the x/y to restore to