@@ -26,8 +26,6 @@ FocusScope {
26 property bool interactive
26 property bool interactive
27 property int surfaceOrientationAngle: 0
27 property int surfaceOrientationAngle: 0
29− signal surfacePressed()
31 onSurfaceChanged: {
29 onSurfaceChanged: {
32 if (surface) {
30 if (surface) {
33 // Set the surface focus *after* it is added to the scene to
31 // Set the surface focus *after* it is added to the scene to