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Don't use Q_INVOCABLE.
9a1dfa0Pawel Stolowski
plugins/Unity/combinedfilteroption.h+1−1
@@ -45,7 +45,7 @@ public:
45 bool active() const override;
45 bool active() const override;
46
46
47 /* setters */
47 /* setters */
48− Q_INVOKABLE void setActive(bool active) override;
48+ void setActive(bool active) override;
49
49
50private Q_SLOTS:
50private Q_SLOTS:
51 void onIdChanged(const std::string &id);
51 void onIdChanged(const std::string &id);