@@ -30,8 +30,10 @@ Showable {
30 readonly property bool narrowMode: !multiUser && width <= units.gu(60)
30 readonly property bool narrowMode: !multiUser && width <= units.gu(60)
31 readonly property bool multiUser: LightDM.Users.count > 1
31 readonly property bool multiUser: LightDM.Users.count > 1
33− readonly property bool leftTeaserPressed: greeterContentLoader.status == Loader.Ready && greeterContentLoader.item.leftTeaserPressed
33+ readonly property bool leftTeaserPressed: greeterContentLoader.status == Loader.Ready &&
34+ greeterContentLoader.item.leftTeaserPressed
34− readonly property bool rightTeaserPressed: greeterContentLoader.status == Loader.Ready && greeterContentLoader.item.rightTeaserPressed
35+ readonly property bool rightTeaserPressed: greeterContentLoader.status == Loader.Ready &&
36+ greeterContentLoader.item.rightTeaserPressed
36 signal selected(int uid)
38 signal selected(int uid)
37 signal unlocked(int uid)
39 signal unlocked(int uid)