@@ -64,7 +64,7 @@ Showable {
64 var revealProgress = indicators.height - panelHeight
64 var revealProgress = indicators.height - panelHeight
65 if (!showAnimation.running && !hideAnimation.running) {
65 if (!showAnimation.running && !hideAnimation.running) {
66 if (revealProgress == 0) {
66 if (revealProgress == 0) {
67− indicators.state = "initial"
67+ indicators.state = "initial";
68 } else if (revealProgress <= hintValue) {
68 } else if (revealProgress <= hintValue) {
69 indicators.state = "hint";
69 indicators.state = "hint";
70 } else if (revealProgress > hintValue && revealProgress < lockThreshold) {
70 } else if (revealProgress > hintValue && revealProgress < lockThreshold) {
@@ -125,7 +125,7 @@ Showable {
125 currentItem = indicatorRow.row.childAt(rowCoordinates.x, 0);
125 currentItem = indicatorRow.row.childAt(rowCoordinates.x, 0);
126 if (currentItem && currentItem != indicatorRow.currentItem ) {
126 if (currentItem && currentItem != indicatorRow.currentItem ) {
127 itemCoordinates = indicatorRow.row.mapToItem(currentItem, rowCoordinates.x, 0);
127 itemCoordinates = indicatorRow.row.mapToItem(currentItem, rowCoordinates.x, 0);
128− distanceFromRightEdge = (currentItem.width - itemCoordinates.x) / (currentItem.width)
128+ distanceFromRightEdge = (currentItem.width - itemCoordinates.x) / (currentItem.width);
129 if (Math.abs(currentItem.ownIndex - indicatorRow.currentItemIndex) > 1) {
129 if (Math.abs(currentItem.ownIndex - indicatorRow.currentItemIndex) > 1) {
130 bufferExceeded = true;
130 bufferExceeded = true;