@@ -19,7 +19,9 @@
20#include <QEvent>
20#include <QEvent>
21#include <QGuiApplication>
21#include <QGuiApplication>
22+#include <QQuickWindow>
22#include <QScreen>
23#include <QScreen>
23#include <qpa/qplatformnativeinterface.h>
25#include <qpa/qplatformnativeinterface.h>
24#include <qpa/qplatformscreen.h>
26#include <qpa/qplatformscreen.h>
@@ -31,6 +33,7 @@ InputDispatcherFilter *InputDispatcherFilter::instance()
32InputDispatcherFilter::InputDispatcherFilter(QObject *parent)
34InputDispatcherFilter::InputDispatcherFilter(QObject *parent)
33 : QObject(parent)
35 : QObject(parent)
35 QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface();
38 QPlatformNativeInterface *ni = QGuiApplication::platformNativeInterface();
36 m_inputDispatcher = static_cast<QObject*>(ni->nativeResourceForIntegration("InputDispatcher"));
39 m_inputDispatcher = static_cast<QObject*>(ni->nativeResourceForIntegration("InputDispatcher"));
@@ -42,25 +45,12 @@ InputDispatcherFilter::InputDispatcherFilter(QObject *parent)
42void InputDispatcherFilter::registerPointer(MousePointer *pointer)
45void InputDispatcherFilter::registerPointer(MousePointer *pointer)
44 // allow first registered pointer to be visible.
47 // allow first registered pointer to be visible.
45− pointer->setVisible(m_pointers.count() == 0);
47 m_pointers.insert(pointer);
48 m_pointers.insert(pointer);
48− connect(pointer, &MousePointer::mouseMoved, this, [this, pointer]() {
49− Q_FOREACH(auto p, m_pointers) {
50− p->setVisible(p == pointer);
55void InputDispatcherFilter::unregisterPointer(MousePointer *pointer)
51void InputDispatcherFilter::unregisterPointer(MousePointer *pointer)
57 m_pointers.remove(pointer);
53 m_pointers.remove(pointer);
58− disconnect(pointer, &MousePointer::mouseMoved, this, 0);
61−void InputDispatcherFilter::setPosition(const QPointF &pos)
66bool InputDispatcherFilter::eventFilter(QObject *o, QEvent *e)
56bool InputDispatcherFilter::eventFilter(QObject *o, QEvent *e)
@@ -72,35 +62,63 @@ bool InputDispatcherFilter::eventFilter(QObject *o, QEvent *e)
72 case QEvent::MouseButtonPress:
62 case QEvent::MouseButtonPress:
73 case QEvent::MouseButtonRelease:
63 case QEvent::MouseButtonRelease:
75− // FIXME - removed all input filtering for now - this was for extended display
65+ // if we don't have any pointers, filter all mouse events.
66+ auto pointer = currentPointer();
76− return false;
67+ if (!pointer) return true;
78−// QMouseEvent* me = static_cast<QMouseEvent*>(e);
69+ QMouseEvent* me = static_cast<QMouseEvent*>(e);
80−// // Local position gives relative change of mouse pointer.
71+ // Local position gives relative change of mouse pointer.
81−// QPointF localPos = me->localPos();
72+ QPointF movement = me->localPos();
82−// QPointF globalPos = me->screenPos();
73+
84−// // Adjust the position
74+ // Adjust the position
85−// QPointF oldPos(mousePosition.isNull() ? globalPos : mousePosition);
75+ QPointF oldPos = pointer->window()->geometry().topLeft() + pointer->position();
86−// QPointF newPos = adjustedPositionForMovement(oldPos, localPos);
76+ QPointF newPos = adjustedPositionForMovement(oldPos, movement);
88−// QScreen* currentScreen = screenAt(newPos);
78+ QScreen* currentScreen = screenAt(newPos);
89−// if (currentScreen) {
79+ if (currentScreen) {
90−// QRect screenRect = currentScreen->geometry();
80+ QRect screenRect = currentScreen->geometry();
91−// qreal unadjustedX = (oldPos + localPos).x();
81+ qreal newX = (oldPos + movement).x();
92−// if (unadjustedX < screenRect.left()) {
82+ qreal newY = (oldPos + movement).y();
84+ if (newX <= screenRect.left() && newY < screenRect.top() + pointer->topBoundaryOffset()) { // top left corner
85+ const auto distance = qSqrt(qPow(newX, 2) + qPow(newY- screenRect.top() - pointer->topBoundaryOffset(), 2));
86+ Q_EMIT pushedTopLeftCorner(currentScreen, qAbs(distance), me->buttons());
88+ } else if (newX >= screenRect.right()-1 && newY < screenRect.top() + pointer->topBoundaryOffset()) { // top right corner
89+ const auto distance = qSqrt(qPow(newX-screenRect.right(), 2) + qPow(newY - screenRect.top() - pointer->topBoundaryOffset(), 2));
90+ Q_EMIT pushedTopRightCorner(currentScreen, qAbs(distance), me->buttons());
92+ } else if (newX < 0 && newY >= screenRect.bottom()-1) { // bottom left corner
93+ const auto distance = qSqrt(qPow(newX, 2) + qPow(newY-screenRect.bottom(), 2));
94+ Q_EMIT pushedBottomLeftCorner(currentScreen, qAbs(distance), me->buttons());
96+ } else if (newX >= screenRect.right()-1 && newY >= screenRect.bottom()-1) { // bottom right corner
97+ const auto distance = qSqrt(qPow(newX-screenRect.right(), 2) + qPow(newY-screenRect.bottom(), 2));
98+ Q_EMIT pushedBottomRightCorner(currentScreen, qAbs(distance), me->buttons());
100+ } else if (newX < screenRect.left()) { // left edge
93−// Q_EMIT pushedLeftBoundary(currentScreen, qAbs(unadjustedX - screenRect.left()), me->buttons());
101+ Q_EMIT pushedLeftBoundary(currentScreen, qAbs(newX), me->buttons());
94−// } else if (unadjustedX > screenRect.right()) {
103+ } else if (newX >= screenRect.right()) { // right edge
95−// Q_EMIT pushedRightBoundary(currentScreen, qAbs(unadjustedX - screenRect.right()), me->buttons());
104+ Q_EMIT pushedRightBoundary(currentScreen, newX - (screenRect.right() - 1), me->buttons());
106+ } else if (newY < screenRect.top() + pointer->topBoundaryOffset()) { // top edge
107+ Q_EMIT pushedTopBoundary(currentScreen, qAbs(newY - screenRect.top() - pointer->topBoundaryOffset()), me->buttons());
109+ } else if (Q_LIKELY(newX > 0 && newX < screenRect.right()-1 && newY > 0 && newY < screenRect.bottom()-1)) { // normal pos, not pushing
111+ Q_EMIT pushStopped(currentScreen);
99−// // Send the event
117+ // Send the event
100−// QMouseEvent eCopy(me->type(), me->localPos(), newPos, me->button(), me->buttons(), me->modifiers());
118+ QMouseEvent eCopy(me->type(), me->localPos(), newPos, me->button(), me->buttons(), me->modifiers());
101−// eCopy.setTimestamp(me->timestamp());
119+ eCopy.setTimestamp(me->timestamp());
102−// o->event(&eCopy);
120+ o->event(&eCopy);
103−// return true;
121+ return true;
@@ -112,7 +130,7 @@ QPointF InputDispatcherFilter::adjustedPositionForMovement(const QPointF &pt, co
113 QPointF adjusted = pt + movement;
131 QPointF adjusted = pt + movement;
115− auto screen = screenAt(adjusted); // first check if our move was to a valid screen.
133+ auto screen = screenAt(adjusted); // first check if our move was to a screen with an enabled pointer.
116 if (screen) {
134 if (screen) {
117 return adjusted;
135 return adjusted;
118 } else if ((screen = screenAt(pt))) { // then check if our old position was valid
136 } else if ((screen = screenAt(pt))) { // then check if our old position was valid
@@ -126,7 +144,7 @@ QPointF InputDispatcherFilter::adjustedPositionForMovement(const QPointF &pt, co
126 // center of first screen with a pointer.
144 // center of first screen with a pointer.
127 Q_FOREACH(QScreen* screen, screens) {
145 Q_FOREACH(QScreen* screen, screens) {
128 Q_FOREACH(MousePointer* pointer, m_pointers) {
146 Q_FOREACH(MousePointer* pointer, m_pointers) {
129− if (pointer->screen() == screen) {
147+ if (pointer->isEnabled() && pointer->screen() == screen) {
130 return screen->geometry().center();
148 return screen->geometry().center();
@@ -138,9 +156,20 @@ QPointF InputDispatcherFilter::adjustedPositionForMovement(const QPointF &pt, co
138QScreen *InputDispatcherFilter::screenAt(const QPointF &pt) const
156QScreen *InputDispatcherFilter::screenAt(const QPointF &pt) const
140 Q_FOREACH(MousePointer* pointer, m_pointers) {
158 Q_FOREACH(MousePointer* pointer, m_pointers) {
159+ if (!pointer->isEnabled()) continue;
141 QScreen* screen = pointer->screen();
161 QScreen* screen = pointer->screen();
142 if (screen && screen->geometry().contains(pt.toPoint()))
162 if (screen && screen->geometry().contains(pt.toPoint()))
143 return screen;
163 return screen;
145 return nullptr;
165 return nullptr;
168+MousePointer *InputDispatcherFilter::currentPointer() const
170+ Q_FOREACH(MousePointer* pointer, m_pointers) {
171+ if (!pointer->isEnabled()) continue;