@@ -153,7 +153,6 @@ Item {
153 launcher.tease();
153 launcher.tease();
155 if (data.available) {
155 if (data.available) {
157 // Check if the launcher slides in for units.gu(2). However, as the animation is 200ms
156 // Check if the launcher slides in for units.gu(2). However, as the animation is 200ms
158 // and the teaseTimer's timeout too, give it a 2 pixels grace distance
157 // and the teaseTimer's timeout too, give it a 2 pixels grace distance
159 tryCompareFunction(
158 tryCompareFunction(