@@ -40,7 +40,7 @@ namespace unityapi = unity::shell::application;
41TopLevelWindowModel::TopLevelWindowModel()
41TopLevelWindowModel::TopLevelWindowModel()
42 : m_nullWindow(createNullWindow()),
42 : m_nullWindow(createNullWindow()),
43− m_maxWindowId(1000000),
43+ m_maxWindowId(std::numeric_limits<int>::max()),
44 m_surfaceManagerBusy(false)
44 m_surfaceManagerBusy(false)
46 connect(m_nullWindow, &Window::focusedChanged, this, [this] {
46 connect(m_nullWindow, &Window::focusedChanged, this, [this] {