/*
* Copyright (C) 2013 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Author: Nick Dedekind
*/
// Self
#include "fake_scopes.h"
#include "fake_scopesoverview.h"
// TODO: Implement remaining pieces, like Categories (i.e. LensView now gives warnings)
// Qt
#include
#include
Scopes::Scopes(QObject *parent)
: unity::shell::scopes::ScopesInterface(parent)
, m_scopesOverview(nullptr)
, m_loaded(false)
, timer(this)
{
timer.setSingleShot(true);
timer.setInterval(100);
QObject::connect(&timer, &QTimer::timeout, this, &Scopes::updateScopes);
QObject::connect(this, &Scopes::rowsInserted, this, &Scopes::countChanged);
QObject::connect(this, &Scopes::rowsRemoved, this, &Scopes::countChanged);
QObject::connect(this, &Scopes::modelReset, this, &Scopes::countChanged);
load();
}
Scopes::~Scopes()
{
}
void Scopes::updateScopes()
{
clear();
addScope(new Scope("MockScope1", "People", true, this));
addScope(new Scope("MockScope2", "Music", false, this));
addScope(new Scope("clickscope", "Apps", true, this));
addScope(new Scope("MockScope5", "Videos this is long ab cd ef gh ij kl", true, this));
addScope(new Scope("SingleCategoryScope", "Single", true, this, 1));
addScope(new Scope("MockScope4", "MS4", true, this));
addScope(new Scope("MockScope6", "MS6", true, this));
addScope(new Scope("MockScope7", "MS7", false, this));
addScope(new Scope("MockScope8", "MS8", false, this));
addScope(new Scope("MockScope9", "MS9", false, this));
addScope(new Scope("libertine-scope.ubuntu_libertine-scope", "Libertine", true, this));
Scope *longNavigationScope = new Scope(
"LongPrimaryNavigation", "LongPrimaryNavigation", true, this, 1, false,
QStringList() << "Meat" << "Vegetables" << "BBQ" << "Burritos"
<< "Pasta" << "Pancakes" << "Seafood" << "Soup" << "Bugs"
<< "Pudding" << "Chocolate" << "Gluten-Free" << "Hamburgers"
<< "Pho" << "Panang Curry" << "Lumpia" << "Sushi");
longNavigationScope->setHasNavigation(false);
addScope(longNavigationScope);
addScope(new Scope("NullPreviewScope", "NPS", false, this, 1, true));
m_scopesOverview = new ScopesOverview(this);
if (!m_loaded) {
m_loaded = true;
Q_EMIT loadedChanged();
Q_EMIT overviewScopeChanged();
}
}
void Scopes::clear()
{
timer.stop();
if (m_scopes.size() > 0) {
beginRemoveRows(QModelIndex(), 0, m_scopes.count()-1);
qDeleteAll(m_allScopes);
m_allScopes.clear();
m_scopes.clear();
endRemoveRows();
}
delete m_scopesOverview;
m_scopesOverview = nullptr;
if (m_loaded) {
m_loaded = false;
Q_EMIT loadedChanged();
}
}
void Scopes::clearFavorites()
{
if (m_scopes.size() > 0) {
beginRemoveRows(QModelIndex(), 0, m_scopes.count()-1);
Q_FOREACH(Scope *scope, m_scopes) {
m_scopesOverview->setFavorite(scope, false);
}
m_scopes.clear();
endRemoveRows();
}
}
void Scopes::load()
{
timer.start();
}
int Scopes::rowCount(const QModelIndex&) const
{
return m_scopes.count();
}
QVariant Scopes::data(const QModelIndex& index, int role) const
{
if (!index.isValid() || index.row() >= m_scopes.size()) {
return QVariant();
}
Scope* scope = m_scopes.at(index.row());
if (role == Scopes::RoleScope) {
return QVariant::fromValue(scope);
} else if (role == Scopes::RoleId) {
return QVariant::fromValue(scope->id());
} else if (role == Scopes::RoleTitle) {
return QVariant::fromValue(scope->name());
} else {
return QVariant();
}
}
unity::shell::scopes::ScopeInterface* Scopes::getScope(int row) const
{
if (row < 0 || row >= m_scopes.size()) {
return nullptr;
}
return m_scopes[row];
}
unity::shell::scopes::ScopeInterface* Scopes::getScope(QString const &scope_id) const
{
// According to mh3 Scopes::getScope should only return favorite scopes (i.e the ones in the model)
for (Scope *scope : m_scopes) {
if (scope->id() == scope_id)
return scope;
}
return nullptr;
}
Scope* Scopes::getScopeFromAll(const QString& scope_id) const
{
for (Scope *scope : m_allScopes) {
if (scope->id() == scope_id)
return scope;
}
return nullptr;
}
QModelIndex Scopes::parent(const QModelIndex&) const
{
return QModelIndex();
}
bool Scopes::loaded() const
{
return m_loaded;
}
int Scopes::count() const
{
return rowCount();
}
unity::shell::scopes::ScopeInterface* Scopes::overviewScope() const
{
return m_scopesOverview;
}
void Scopes::addTempScope(unity::shell::scopes::ScopeInterface* scope)
{
m_tempScopes.insert(scope);
}
void Scopes::closeScope(unity::shell::scopes::ScopeInterface* scope)
{
Q_ASSERT(m_tempScopes.contains(scope));
m_tempScopes.remove(scope);
}
void Scopes::setFavorite(const QString& scopeId, bool favorite)
{
if (favorite) {
for (Scope *scope : m_scopes) {
// Check it's not already there
Q_ASSERT(scope->id() != scopeId);
}
for (Scope *scope : m_allScopes) {
if (scope->id() == scopeId) {
const int index = rowCount();
beginInsertRows(QModelIndex(), index, index);
m_scopes << scope;
endInsertRows();
m_scopesOverview->setFavorite(scope, true);
return;
}
}
Q_ASSERT(false && "Unknown scopeId");
} else {
for (Scope *scope : m_scopes) {
if (scope->id() == scopeId) {
const int index = m_scopes.indexOf(scope);
beginRemoveRows(QModelIndex(), index, index);
m_scopes.removeAt(index);
endRemoveRows();
m_scopesOverview->setFavorite(scope, false);
return;
}
}
Q_ASSERT(false && "Unknown scopeId");
}
}
void Scopes::moveFavoriteTo(const QString& scopeId, int to)
{
int from = -1;
for (int i = 0; i < m_scopes.count(); ++i) {
if (m_scopes[i]->id() == scopeId) {
from = i;
break;
}
}
Q_ASSERT(from != -1);
beginMoveRows(QModelIndex(), from, from, QModelIndex(), to + (to > from ? 1 : 0));
m_scopes.move(from, to);
endMoveRows();
m_scopesOverview->moveFavoriteTo(m_scopes[to], to);
}
QList Scopes::favScopes() const
{
return m_scopes;
}
QList Scopes::nonFavScopes() const
{
QList res;
for (Scope *scope : m_allScopes) {
if (!m_scopes.contains(scope))
res << scope;
}
return res;
}
void Scopes::addScope(Scope* scope)
{
int index = rowCount();
if (scope->favorite()) {
beginInsertRows(QModelIndex(), index, index);
m_scopes.append(scope);
endInsertRows();
connect(scope, &Scope::favoriteChanged, [this, scope]{
setFavorite(scope->id(), scope->favorite());
});
}
m_allScopes.append(scope);
}