/* * Copyright (C) 2013 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Author: Nick Dedekind */ // Self #include "fake_scopes.h" #include "fake_scopesoverview.h" // TODO: Implement remaining pieces, like Categories (i.e. LensView now gives warnings) // Qt #include #include Scopes::Scopes(QObject *parent) : unity::shell::scopes::ScopesInterface(parent) , m_scopesOverview(nullptr) , m_loaded(false) , timer(this) { timer.setSingleShot(true); timer.setInterval(100); QObject::connect(&timer, &QTimer::timeout, this, &Scopes::updateScopes); QObject::connect(this, &Scopes::rowsInserted, this, &Scopes::countChanged); QObject::connect(this, &Scopes::rowsRemoved, this, &Scopes::countChanged); QObject::connect(this, &Scopes::modelReset, this, &Scopes::countChanged); load(); } Scopes::~Scopes() { } void Scopes::updateScopes() { clear(); addScope(new Scope("MockScope1", "People", true, this)); addScope(new Scope("MockScope2", "Music", false, this)); addScope(new Scope("clickscope", "Apps", true, this)); addScope(new Scope("MockScope5", "Videos this is long ab cd ef gh ij kl", true, this)); addScope(new Scope("SingleCategoryScope", "Single", true, this, 1)); addScope(new Scope("MockScope4", "MS4", true, this)); addScope(new Scope("MockScope6", "MS6", true, this)); addScope(new Scope("MockScope7", "MS7", false, this)); addScope(new Scope("MockScope8", "MS8", false, this)); addScope(new Scope("MockScope9", "MS9", false, this)); addScope(new Scope("libertine-scope.ubuntu_libertine-scope", "Libertine", true, this)); Scope *longNavigationScope = new Scope( "LongPrimaryNavigation", "LongPrimaryNavigation", true, this, 1, false, QStringList() << "Meat" << "Vegetables" << "BBQ" << "Burritos" << "Pasta" << "Pancakes" << "Seafood" << "Soup" << "Bugs" << "Pudding" << "Chocolate" << "Gluten-Free" << "Hamburgers" << "Pho" << "Panang Curry" << "Lumpia" << "Sushi"); longNavigationScope->setHasNavigation(false); addScope(longNavigationScope); addScope(new Scope("NullPreviewScope", "NPS", false, this, 1, true)); m_scopesOverview = new ScopesOverview(this); if (!m_loaded) { m_loaded = true; Q_EMIT loadedChanged(); Q_EMIT overviewScopeChanged(); } } void Scopes::clear() { timer.stop(); if (m_scopes.size() > 0) { beginRemoveRows(QModelIndex(), 0, m_scopes.count()-1); qDeleteAll(m_allScopes); m_allScopes.clear(); m_scopes.clear(); endRemoveRows(); } delete m_scopesOverview; m_scopesOverview = nullptr; if (m_loaded) { m_loaded = false; Q_EMIT loadedChanged(); } } void Scopes::clearFavorites() { if (m_scopes.size() > 0) { beginRemoveRows(QModelIndex(), 0, m_scopes.count()-1); Q_FOREACH(Scope *scope, m_scopes) { m_scopesOverview->setFavorite(scope, false); } m_scopes.clear(); endRemoveRows(); } } void Scopes::load() { timer.start(); } int Scopes::rowCount(const QModelIndex&) const { return m_scopes.count(); } QVariant Scopes::data(const QModelIndex& index, int role) const { if (!index.isValid() || index.row() >= m_scopes.size()) { return QVariant(); } Scope* scope = m_scopes.at(index.row()); if (role == Scopes::RoleScope) { return QVariant::fromValue(scope); } else if (role == Scopes::RoleId) { return QVariant::fromValue(scope->id()); } else if (role == Scopes::RoleTitle) { return QVariant::fromValue(scope->name()); } else { return QVariant(); } } unity::shell::scopes::ScopeInterface* Scopes::getScope(int row) const { if (row < 0 || row >= m_scopes.size()) { return nullptr; } return m_scopes[row]; } unity::shell::scopes::ScopeInterface* Scopes::getScope(QString const &scope_id) const { // According to mh3 Scopes::getScope should only return favorite scopes (i.e the ones in the model) for (Scope *scope : m_scopes) { if (scope->id() == scope_id) return scope; } return nullptr; } Scope* Scopes::getScopeFromAll(const QString& scope_id) const { for (Scope *scope : m_allScopes) { if (scope->id() == scope_id) return scope; } return nullptr; } QModelIndex Scopes::parent(const QModelIndex&) const { return QModelIndex(); } bool Scopes::loaded() const { return m_loaded; } int Scopes::count() const { return rowCount(); } unity::shell::scopes::ScopeInterface* Scopes::overviewScope() const { return m_scopesOverview; } void Scopes::addTempScope(unity::shell::scopes::ScopeInterface* scope) { m_tempScopes.insert(scope); } void Scopes::closeScope(unity::shell::scopes::ScopeInterface* scope) { Q_ASSERT(m_tempScopes.contains(scope)); m_tempScopes.remove(scope); } void Scopes::setFavorite(const QString& scopeId, bool favorite) { if (favorite) { for (Scope *scope : m_scopes) { // Check it's not already there Q_ASSERT(scope->id() != scopeId); } for (Scope *scope : m_allScopes) { if (scope->id() == scopeId) { const int index = rowCount(); beginInsertRows(QModelIndex(), index, index); m_scopes << scope; endInsertRows(); m_scopesOverview->setFavorite(scope, true); return; } } Q_ASSERT(false && "Unknown scopeId"); } else { for (Scope *scope : m_scopes) { if (scope->id() == scopeId) { const int index = m_scopes.indexOf(scope); beginRemoveRows(QModelIndex(), index, index); m_scopes.removeAt(index); endRemoveRows(); m_scopesOverview->setFavorite(scope, false); return; } } Q_ASSERT(false && "Unknown scopeId"); } } void Scopes::moveFavoriteTo(const QString& scopeId, int to) { int from = -1; for (int i = 0; i < m_scopes.count(); ++i) { if (m_scopes[i]->id() == scopeId) { from = i; break; } } Q_ASSERT(from != -1); beginMoveRows(QModelIndex(), from, from, QModelIndex(), to + (to > from ? 1 : 0)); m_scopes.move(from, to); endMoveRows(); m_scopesOverview->moveFavoriteTo(m_scopes[to], to); } QList Scopes::favScopes() const { return m_scopes; } QList Scopes::nonFavScopes() const { QList res; for (Scope *scope : m_allScopes) { if (!m_scopes.contains(scope)) res << scope; } return res; } void Scopes::addScope(Scope* scope) { int index = rowCount(); if (scope->favorite()) { beginInsertRows(QModelIndex(), index, index); m_scopes.append(scope); endInsertRows(); connect(scope, &Scope::favoriteChanged, [this, scope]{ setFavorite(scope->id(), scope->favorite()); }); } m_allScopes.append(scope); }