/* * Copyright (C) 2014 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Greeter.h" #include "GreeterPrivate.h" namespace QLightDM { GreeterPrivate::GreeterPrivate(Greeter* parent) : authenticated(false), authenticationUser(), twoFactorDone(false), mockMode("single"), q_ptr(parent) { char *envMockMode = getenv("LIBLIGHTDM_MOCK_MODE"); if (envMockMode) { mockMode = envMockMode; } } void GreeterPrivate::handleAuthenticate() { Q_Q(Greeter); if (mockMode == "single") { authenticated = true; Q_EMIT q->authenticationComplete(); } else if (mockMode == "single-passphrase" || mockMode == "single-pin") { Q_EMIT q->showPrompt("Password: ", Greeter::PromptTypeSecret); } else if (mockMode == "full") { handleAuthenticate_full(); } } void GreeterPrivate::handleAuthenticate_full() { Q_Q(Greeter); // Send out any messages we need to if (authenticationUser == "info-prompt") Q_EMIT q->showMessage("Welcome to Unity Greeter", Greeter::MessageTypeInfo); else if (authenticationUser == "wide-info-prompt") Q_EMIT q->showMessage("Welcome to Unity Greeter, the greeteriest greeter that ever did appear in these fine lands", Greeter::MessageTypeInfo); else if (authenticationUser == "html-info-prompt") Q_EMIT q->showMessage("&", Greeter::MessageTypeInfo); else if (authenticationUser == "long-info-prompt") Q_EMIT q->showMessage("Welcome to Unity Greeter\n\nWe like to annoy you with super ridiculously long messages.\nLike this one\n\nThis is the last line of a multiple line message.", Greeter::MessageTypeInfo); else if (authenticationUser == "multi-info-prompt") { Q_EMIT q->showMessage("Welcome to Unity Greeter", Greeter::MessageTypeInfo); Q_EMIT q->showMessage("This is an error", Greeter::MessageTypeError); Q_EMIT q->showMessage("You should have seen three messages", Greeter::MessageTypeInfo); } // OK, now actually do the prompt if (authenticationUser == "no-password") { authenticated = true; Q_EMIT q->authenticationComplete(); } else if (authenticationUser == "has-pin"){ Q_EMIT q->showPrompt("Password: ", Greeter::PromptTypeSecret); } else if (authenticationUser == "auth-error") { authenticated = false; Q_EMIT q->authenticationComplete(); } else if (authenticationUser == "different-prompt") { Q_EMIT q->showPrompt("Secret word: ", Greeter::PromptTypeSecret); } else { Q_EMIT q->showPrompt("Password: ", Greeter::PromptTypeSecret); } } void GreeterPrivate::handleRespond(QString const &response) { Q_Q(Greeter); if (mockMode == "single") { // NOOP } else if (mockMode == "single-passphrase") { authenticated = (response == "password"); q->sendAuthenticationComplete(); } else if (mockMode == "single-pin") { authenticated = (response == "1234"); q->sendAuthenticationComplete(); } else if (mockMode == "full") { handleRespond_full(response); } } void GreeterPrivate::handleRespond_full(const QString &response) { Q_Q(Greeter); if (authenticationUser == "no-response") return; else if (authenticationUser == "two-factor") { if (!twoFactorDone) { if (response == "password") { twoFactorDone = true; Q_EMIT q->showPrompt("otp", Greeter::PromptTypeQuestion); } else { authenticated = false; q->sendAuthenticationComplete(); } } else { authenticated = (response == "otp"); q->sendAuthenticationComplete(); } return; } if (authenticationUser == "has-pin") { authenticated = (response == "1234"); } else { authenticated = (response == "password"); } q->sendAuthenticationComplete(); } }