/* * Copyright 2013 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3, as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * version 3 along with this program. If not, see * * * Authored by: Michael Terry */ #ifndef UNITY_PROPERTIESSERVER_H #define UNITY_PROPERTIESSERVER_H #include "PropertiesServer.h" #include #include #include #include class PropertiesServer: public QObject, protected QDBusContext { Q_OBJECT public: explicit PropertiesServer(QObject *parent = 0); public Q_SLOTS: QDBusVariant Get(const QString &interface, const QString &property); void Set(const QString &interface, const QString &property, const QDBusVariant &variant); private: bool edge_demo; }; #endif