/* * Copyright 2013 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authors: * Michael Zanetti */ #include "launcheritem.h" #include "quicklistmodel.h" #include LauncherItem::LauncherItem(const QString &appId, const QString &name, const QString &icon, QObject *parent) : LauncherItemInterface(parent), m_appId(appId), m_name(name), m_icon(icon), m_pinned(false), m_running(false), m_recent(false), m_progress(-1), m_count(0), m_countVisible(false), m_focused(false), m_alerting(false), m_quickList(new QuickListModel(this)) { QuickListEntry nameAction; nameAction.setActionId(QStringLiteral("launch_item")); nameAction.setText(m_name); nameAction.setHasSeparator(true); m_quickList->appendAction(nameAction); QuickListEntry pinningAction; pinningAction.setActionId(QStringLiteral("pin_item")); pinningAction.setText(gettext("Pin shortcut")); pinningAction.setIsPrivate(true); m_quickList->appendAction(pinningAction); m_quitAction.setActionId(QStringLiteral("stop_item")); m_quitAction.setIcon(QStringLiteral("application-exit")); m_quitAction.setText(gettext("Quit")); m_quitAction.setIsPrivate(true); } QString LauncherItem::appId() const { return m_appId; } QString LauncherItem::name() const { return m_name; } void LauncherItem::setName(const QString &name) { if (m_name != name) { m_name = name; QuickListEntry entry; entry.setActionId(QStringLiteral("launch_item")); entry.setText(m_name); m_quickList->updateAction(entry); Q_EMIT nameChanged(name); } } QString LauncherItem::icon() const { return m_icon; } void LauncherItem::setIcon(const QString &icon) { if (m_icon != icon) { m_icon = icon; Q_EMIT iconChanged(icon); } } QStringList LauncherItem::keywords() const { return m_keywords; } void LauncherItem::setKeywords(const QStringList &keywords) { if (m_keywords != keywords) { m_keywords = keywords; Q_EMIT keywordsChanged(keywords); } } bool LauncherItem::pinned() const { return m_pinned; } void LauncherItem::setPinned(bool pinned) { if (m_pinned != pinned) { m_pinned = pinned; Q_EMIT pinnedChanged(pinned); } // Even if pinned status didn't change, we want to update text in case // the locale has changed since we last set pinned status. QuickListEntry entry; entry.setActionId(QStringLiteral("pin_item")); entry.setText(pinned ? gettext("Unpin shortcut") : gettext("Pin shortcut")); entry.setIsPrivate(true); m_quickList->updateAction(entry); } bool LauncherItem::running() const { return m_running; } void LauncherItem::setRunning(bool running) { if (m_running != running) { m_running = running; if (m_running) { // add the quit action m_quickList->appendAction(m_quitAction); } else { // remove the quit action m_quickList->removeAction(m_quitAction); } Q_EMIT runningChanged(running); } } bool LauncherItem::recent() const { return m_recent; } void LauncherItem::setRecent(bool recent) { if (m_recent != recent) { m_recent = recent; Q_EMIT recentChanged(recent); } } int LauncherItem::progress() const { return m_progress; } void LauncherItem::setProgress(int progress) { if (m_progress != progress) { m_progress = progress; Q_EMIT progressChanged(progress); } } int LauncherItem::count() const { return m_count; } void LauncherItem::setCount(int count) { if (m_count != count) { m_count = count; Q_EMIT countChanged(count); } } bool LauncherItem::countVisible() const { return m_countVisible; } void LauncherItem::setCountVisible(bool countVisible) { if (m_countVisible != countVisible) { m_countVisible = countVisible; Q_EMIT countVisibleChanged(countVisible); } } bool LauncherItem::focused() const { return m_focused; } void LauncherItem::setFocused(bool focused) { if (m_focused != focused) { m_focused = focused; Q_EMIT focusedChanged(focused); } } bool LauncherItem::alerting() const { return m_alerting; } void LauncherItem::setAlerting(bool alerting) { if (m_alerting != alerting) { m_alerting = alerting; Q_EMIT alertingChanged(alerting); } } int LauncherItem::surfaceCount() const { return m_surfaces.count(); } void LauncherItem::setSurfaces(const QList > &surfaces) { if (m_surfaces != surfaces) { m_surfaces = surfaces; QList removedEntries; for (int i = 0; i < m_quickList->rowCount(); ++i) { QuickListEntry entry = m_quickList->get(i); if (entry.actionId().startsWith(QStringLiteral("surface_"))) { removedEntries.append(entry); } } Q_FOREACH (const QuickListEntry &entry, removedEntries) { m_quickList->removeAction(entry); } for (int i = 0; i < surfaces.count(); ++i) { QuickListEntry entry; entry.setActionId(QStringLiteral("surface_") + surfaces.at(i).first); entry.setText(surfaces.at(i).second); entry.setIsPrivate(true); if (i == surfaces.count() - 1) { entry.setHasSeparator(true); } m_quickList->insertAction(entry, i + 1); } Q_EMIT surfaceCountChanged(m_surfaces.count()); } } uint LauncherItem::popularity() const { return m_popularity; } void LauncherItem::setPopularity(uint popularity) { if (m_popularity != popularity) { m_popularity = popularity; Q_EMIT popularityChanged(popularity); } } unity::shell::launcher::QuickListModelInterface *LauncherItem::quickList() const { return m_quickList; }