/* * Copyright (C) 2014 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.4 import Ubuntu.Components 1.3 import Ubuntu.Components.Styles 1.3 /** * TODO: Once the SDK version of PullToRefreshStyle doesn't have bug 1375799 * (https://launchpad.net/bugs/1375799) anymore, we should switch to using a * a subclass of the Ambiance version with a hidden ActivityIndicator. */ PullToRefreshStyle { releaseToRefresh: styledItem.target.originY - styledItem.target.contentY > activationThreshold Connections { property bool willRefresh: false target: styledItem.target onDraggingChanged: { if (!styledItem.target.dragging && releaseToRefresh) { willRefresh = true } } onContentYChanged: { if (styledItem.target.originY - styledItem.target.contentY == 0 && willRefresh) { styledItem.refresh() willRefresh = false } } } Label { id: pullLabel anchors.horizontalCenter: parent.horizontalCenter horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter states: [ State { name: "pulling" when: styledItem.target.dragging && !releaseToRefresh PropertyChanges { target: pullLabel; text: i18n.tr("Pull to refresh…") } }, State { name: "releasable" when: styledItem.target.dragging && releaseToRefresh PropertyChanges { target: pullLabel; text: i18n.tr("Release to refresh…") } } ] transitions: Transition { SequentialAnimation { UbuntuNumberAnimation { target: pullLabel property: "opacity" to: 0.0 } PropertyAction { target: pullLabel property: "text" } UbuntuNumberAnimation { target: pullLabel property: "opacity" to: 1.0 } } } } }