/* * Copyright 2013 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3, as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * version 3 along with this program. If not, see * * * Authored by: Michael Terry */ #ifndef UNITY_PROPERTIESSERVER_H #define UNITY_PROPERTIESSERVER_H #include #include #include #include #include "types.h" class PropertiesServer: public QObject, protected QDBusContext { Q_OBJECT public: explicit PropertiesServer(QObject *parent = 0); public Q_SLOTS: QDBusVariant Get(const QString &interface, const QString &property) const; QVariantMap GetAll(const QString &interface) const; void Set(const QString &interface, const QString &property, const QDBusVariant &variant); void SetBackgroundFile(const QString &backgroundFile); void SetEmail(const QString &email); void SetInputSources(const StringMapList &inputSources); void SetRealName(const QString &realName); // mock only. void Reset(); Q_SIGNALS: void PropertiesChanged(const QString &interface, const QVariantMap &changed, const QStringList &invalid); void Changed(); private: void internalSet(const QString &interface, const QString &property, const QVariant &variant); QHash m_properties; }; #endif