/*
* Copyright (C) 2016 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef INPUTEVENTGENERATOR_H
#define INPUTEVENTGENERATOR_H
#include
#include
#include
/**
* \brief This class allows injecting Key events into the scene it lives in.
*/
class InputEventGenerator : public QQuickItem
{
Q_OBJECT
public:
InputEventGenerator(QQuickItem *parent = 0);
/**
* Generate and post and event to the scene. The key event will be sent to the scene the Generator
* lives in and it will be dispatched through the regular event/focus queue.
*/
Q_INVOKABLE void generateKeyEvent(Qt::Key key, bool pressed, Qt::KeyboardModifiers modifiers = Qt::NoModifier, quint64 timestamp = QDateTime::currentMSecsSinceEpoch(), quint32 nativeScanCode = 0, const QString &text = QString());
};
#endif // INPUTEVENTGENERATOR_H