/* * Copyright (C) 2016 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef INPUTEVENTGENERATOR_H #define INPUTEVENTGENERATOR_H #include #include #include /** * \brief This class allows injecting Key events into the scene it lives in. */ class InputEventGenerator : public QQuickItem { Q_OBJECT public: InputEventGenerator(QQuickItem *parent = 0); /** * Generate and post and event to the scene. The key event will be sent to the scene the Generator * lives in and it will be dispatched through the regular event/focus queue. */ Q_INVOKABLE void generateKeyEvent(Qt::Key key, bool pressed, Qt::KeyboardModifiers modifiers = Qt::NoModifier, quint64 timestamp = QDateTime::currentMSecsSinceEpoch(), quint32 nativeScanCode = 0, const QString &text = QString()); }; #endif // INPUTEVENTGENERATOR_H