/* * Copyright 2013-2016 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #pragma once #include #include #include #include class LauncherItem; class GSettings; class DBusInterface; class ASAdapter; using namespace unity::shell::launcher; using namespace unity::shell::application; class LauncherModel: public LauncherModelInterface { Q_OBJECT public: LauncherModel(QObject *parent = nullptr); ~LauncherModel(); int rowCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role) const override; Q_INVOKABLE unity::shell::launcher::LauncherItemInterface* get(int index) const override; Q_INVOKABLE void move(int oldIndex, int newIndex) override; Q_INVOKABLE void pin(const QString &appId, int index = -1) override; Q_INVOKABLE void quickListActionInvoked(const QString &appId, int actionIndex) override; Q_INVOKABLE void setUser(const QString &username) override; Q_INVOKABLE QString getUrlForAppId(const QString &appId) const; unity::shell::application::ApplicationManagerInterface* applicationManager() const override; void setApplicationManager(unity::shell::application::ApplicationManagerInterface *appManager) override; bool onlyPinned() const override; void setOnlyPinned(bool onlyPinned) override; int findApplication(const QString &appId); public Q_SLOTS: void requestRemove(const QString &appId) override; Q_INVOKABLE void refresh(); Q_INVOKABLE void alert(const QString &appId); private: void storeAppList(); void unpin(const QString &appId); private Q_SLOTS: void countChanged(const QString &appId, int count); void countVisibleChanged(const QString &appId, bool count); void progressChanged(const QString &appId, int progress); void applicationAdded(const QModelIndex &parent, int row); void applicationRemoved(const QModelIndex &parent, int row); void focusedAppIdChanged(); void applicationSurfaceCountChanged(int); private: QList m_list; GSettings *m_settings; DBusInterface *m_dbusIface; ASAdapter *m_asAdapter; ApplicationManagerInterface *m_appManager; friend class LauncherModelTest; };