/*
* Copyright 2013-2016 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include
class LauncherItem;
class GSettings;
class DBusInterface;
class ASAdapter;
using namespace unity::shell::launcher;
using namespace unity::shell::application;
class LauncherModel: public LauncherModelInterface
{
Q_OBJECT
public:
LauncherModel(QObject *parent = nullptr);
~LauncherModel();
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role) const override;
Q_INVOKABLE unity::shell::launcher::LauncherItemInterface* get(int index) const override;
Q_INVOKABLE void move(int oldIndex, int newIndex) override;
Q_INVOKABLE void pin(const QString &appId, int index = -1) override;
Q_INVOKABLE void quickListActionInvoked(const QString &appId, int actionIndex) override;
Q_INVOKABLE void setUser(const QString &username) override;
Q_INVOKABLE QString getUrlForAppId(const QString &appId) const;
unity::shell::application::ApplicationManagerInterface* applicationManager() const override;
void setApplicationManager(unity::shell::application::ApplicationManagerInterface *appManager) override;
bool onlyPinned() const override;
void setOnlyPinned(bool onlyPinned) override;
int findApplication(const QString &appId);
public Q_SLOTS:
void requestRemove(const QString &appId) override;
Q_INVOKABLE void refresh();
Q_INVOKABLE void alert(const QString &appId);
private:
void storeAppList();
void unpin(const QString &appId);
private Q_SLOTS:
void countChanged(const QString &appId, int count);
void countVisibleChanged(const QString &appId, bool count);
void progressChanged(const QString &appId, int progress);
void applicationAdded(const QModelIndex &parent, int row);
void applicationRemoved(const QModelIndex &parent, int row);
void focusedAppIdChanged();
void applicationSurfaceCountChanged(int);
private:
QList m_list;
GSettings *m_settings;
DBusInterface *m_dbusIface;
ASAdapter *m_asAdapter;
ApplicationManagerInterface *m_appManager;
friend class LauncherModelTest;
};