/*
* Copyright (C) 2016 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include
#include
#include
#include
/**
* This class accepts an id formulated like a URL. So you'd use something like:
*
* Image {
* source: "image://unity8imagecache/file:///usr/share/..."
* }
*
* Right now, we only support file:/// URLs. We do accept some flags though:
*
* ?name=NAME
* - This will use NAME as the cache lookup key instead of the provided URL.
*
* We don't do any cleaning of old cached files yet. So you may want to always
* provide a name to avoid leaving lots of files around.
*/
class ImageCache: public QQuickImageProvider
{
public:
ImageCache();
QImage requestImage(const QString &id, QSize *size, const QSize &requestedSize) override;
private:
static QString imageCacheRoot();
static QFileInfo imagePath(const QUrl &image);
static bool needsUpdate(const QUrl &image, const QFileInfo &cachePath, const QSize &imageSize, const QSize &requestedSize, QSize &finalSize);
static QSize calculateSize(const QSize &imageSize, const QSize &requestedSize);
static QImage loadAndCacheImage(QImageReader &reader, const QFileInfo &cachePath, const QSize &finalSize);
};