/* * Copyright (C) 2013 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Author: Michael Terry */ #include "Powerd.h" #include void autoBrightnessChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen) { bool value = g_settings_get_boolean(settings, key); unityScreen->asyncCall(QStringLiteral("userAutobrightnessEnable"), QVariant(value)); } void activityTimeoutChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen) { int value = g_settings_get_uint(settings, key); unityScreen->asyncCall(QStringLiteral("setInactivityTimeouts"), QVariant(value), QVariant(-1)); } void dimTimeoutChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen) { int value = g_settings_get_uint(settings, key); unityScreen->asyncCall(QStringLiteral("setInactivityTimeouts"), QVariant(-1), QVariant(value)); } Powerd::Powerd(QObject* parent) : QObject(parent), unityScreen(nullptr), cachedStatus(Status::On) { unityScreen = new QDBusInterface(QStringLiteral("com.canonical.Unity.Screen"), QStringLiteral("/com/canonical/Unity/Screen"), QStringLiteral("com.canonical.Unity.Screen"), QDBusConnection::SM_BUSNAME(), this); unityScreen->connection().connect(QStringLiteral("com.canonical.Unity.Screen"), QStringLiteral("/com/canonical/Unity/Screen"), QStringLiteral("com.canonical.Unity.Screen"), QStringLiteral("DisplayPowerStateChange"), this, SLOT(handleDisplayPowerStateChange(int, int))); systemSettings = g_settings_new("com.ubuntu.touch.system"); g_signal_connect(systemSettings, "changed::auto-brightness", G_CALLBACK(autoBrightnessChanged), unityScreen); g_signal_connect(systemSettings, "changed::activity-timeout", G_CALLBACK(activityTimeoutChanged), unityScreen); g_signal_connect(systemSettings, "changed::dim-timeout", G_CALLBACK(dimTimeoutChanged), unityScreen); autoBrightnessChanged(systemSettings, "auto-brightness", unityScreen); activityTimeoutChanged(systemSettings, "activity-timeout", unityScreen); dimTimeoutChanged(systemSettings, "dim-timeout", unityScreen); } Powerd::~Powerd() { g_signal_handlers_disconnect_by_data(systemSettings, unityScreen); g_object_unref(systemSettings); } Powerd::Status Powerd::status() const { return cachedStatus; } void Powerd::setStatus(Powerd::Status status, DisplayStateChangeReason reason) { unityScreen->asyncCall(QStringLiteral("setScreenPowerMode"), status == Powerd::On ? "on" : "off", static_cast(reason)); } void Powerd::handleDisplayPowerStateChange(int status, int reason) { if (cachedStatus != (Status)status) { cachedStatus = (Status)status; Q_EMIT statusChanged((DisplayStateChangeReason)reason); } }