/*
* Copyright (C) 2013 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Author: Michael Terry
*/
#include "Powerd.h"
#include
void autoBrightnessChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen)
{
bool value = g_settings_get_boolean(settings, key);
unityScreen->asyncCall(QStringLiteral("userAutobrightnessEnable"), QVariant(value));
}
void activityTimeoutChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen)
{
int value = g_settings_get_uint(settings, key);
unityScreen->asyncCall(QStringLiteral("setInactivityTimeouts"), QVariant(value), QVariant(-1));
}
void dimTimeoutChanged(GSettings *settings, const gchar *key, QDBusInterface *unityScreen)
{
int value = g_settings_get_uint(settings, key);
unityScreen->asyncCall(QStringLiteral("setInactivityTimeouts"), QVariant(-1), QVariant(value));
}
Powerd::Powerd(QObject* parent)
: QObject(parent),
unityScreen(nullptr),
cachedStatus(Status::On)
{
unityScreen = new QDBusInterface(QStringLiteral("com.canonical.Unity.Screen"),
QStringLiteral("/com/canonical/Unity/Screen"),
QStringLiteral("com.canonical.Unity.Screen"),
QDBusConnection::SM_BUSNAME(), this);
unityScreen->connection().connect(QStringLiteral("com.canonical.Unity.Screen"),
QStringLiteral("/com/canonical/Unity/Screen"),
QStringLiteral("com.canonical.Unity.Screen"),
QStringLiteral("DisplayPowerStateChange"),
this,
SLOT(handleDisplayPowerStateChange(int, int)));
systemSettings = g_settings_new("com.ubuntu.touch.system");
g_signal_connect(systemSettings, "changed::auto-brightness", G_CALLBACK(autoBrightnessChanged), unityScreen);
g_signal_connect(systemSettings, "changed::activity-timeout", G_CALLBACK(activityTimeoutChanged), unityScreen);
g_signal_connect(systemSettings, "changed::dim-timeout", G_CALLBACK(dimTimeoutChanged), unityScreen);
autoBrightnessChanged(systemSettings, "auto-brightness", unityScreen);
activityTimeoutChanged(systemSettings, "activity-timeout", unityScreen);
dimTimeoutChanged(systemSettings, "dim-timeout", unityScreen);
}
Powerd::~Powerd()
{
g_signal_handlers_disconnect_by_data(systemSettings, unityScreen);
g_object_unref(systemSettings);
}
Powerd::Status Powerd::status() const
{
return cachedStatus;
}
void Powerd::setStatus(Powerd::Status status, DisplayStateChangeReason reason)
{
unityScreen->asyncCall(QStringLiteral("setScreenPowerMode"),
status == Powerd::On ? "on" : "off",
static_cast(reason));
}
void Powerd::handleDisplayPowerStateChange(int status, int reason)
{
if (cachedStatus != (Status)status) {
cachedStatus = (Status)status;
Q_EMIT statusChanged((DisplayStateChangeReason)reason);
}
}