/*
* Copyright (C) 2017 Canonical, Ltd.
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License version 3, as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranties of MERCHANTABILITY,
* SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*/
#ifndef WINDOWMARGINS_H
#define WINDOWMARGINS_H
#include
#include
/*
* Specifies window margins for different Mir window types
*
* Used to inform MirAL so that it can take window management decisions that match
* the visuals drawn by Unity.
*/
class WindowMargins : public QQuickItem
{
Q_OBJECT
// Margins for windows of normal type
Q_PROPERTY(QRectF normal READ normal WRITE setNormal NOTIFY normalChanged)
// Margins for windows of dialog type
Q_PROPERTY(QRectF dialog READ dialog WRITE setDialog NOTIFY dialogChanged)
// TODO: Add margins for other window types as needed
public:
QRectF normal() const;
void setNormal(QRectF value);
QRectF dialog() const;
void setDialog(QRectF value);
protected:
void itemChange(ItemChange change, const ItemChangeData &value) override;
Q_SIGNALS:
void normalChanged();
void dialogChanged();
private:
QRectF m_normal;
QRectF m_dialog;
};
#endif // WINDOWMARGINS_H