/* * Copyright (C) 2014-2017 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.4 import Ubuntu.Components 1.3 import Ubuntu.Components.Themes 1.3 import Ubuntu.Components.Popups 1.3 import Utils 0.1 /* A Dialog configured for use as a proper in-scene Dialog This is a helper component for Dialogs.qml, thus some assumptions on context are (or will be) made here. */ Dialog { automaticOrientation: false // NB: PopupBase, Dialog's superclass, will check for the existence of this property property bool reparentToRootItem: false default property alias columnContents: column.data onVisibleChanged: { if (!visible && dialogLoader) { dialogLoader.active = false; } } focus: true // FIXME: this is a hack because Dialog subtheming seems broken atm // https://bugs.launchpad.net/ubuntu/+source/ubuntu-ui-toolkit/+bug/1555548 ThemeSettings { id: themeHack } Component.onCompleted: { themeHack.palette.normal.overlay = "white"; themeHack.palette.normal.overlayText = UbuntuColors.slate; __foreground.theme = themeHack show(); } TabFocusFence { width: parent.width height: column.height focus: true Column { id: column width: parent.width spacing: units.gu(2) } Keys.onDownPressed: { event.accepted = focusNext(); } Keys.onUpPressed: { event.accepted = focusPrev(); } } }