/* * Copyright (C) 2016 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.4 ScriptAction { property var shell property int rotationAngle script: { shell.orientationAngle = rotationAngle; shell.transformRotationAngle = rotationAngle; // They must all be bindings as orientedShell's size can change if (rotationAngle === 90 || rotationAngle === 270) { shell.width = Qt.binding(function() { return orientedShell.height; }); shell.height = Qt.binding(function() { return orientedShell.width; }); } else { shell.width = Qt.binding(function() { return orientedShell.width; }); shell.height = Qt.binding(function() { return orientedShell.height; }); } shell.x = Qt.binding(function() { return (orientedShell.width - shell.width) / 2; }); shell.y = Qt.binding(function() { return (orientedShell.height - shell.height) / 2; }); shell.transformOriginX = Qt.binding(function() { return shell.width / 2; }); shell.transformOriginY = Qt.binding(function() { return shell.height / 2; }); } }