/* * Copyright (C) 2015,2016 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "VirtualKeyboard.h" #include #include #include VirtualKeyboard::VirtualKeyboard() : MirSurface("input-method", Mir::InputMethodType, Mir::MinimizedState, nullptr, /* parentSurface */ QUrl("qrc:///Unity/Application/vkb_portrait.png"), QUrl("qrc:///Unity/Application/VirtualKeyboard.qml")) { } VirtualKeyboard::~VirtualKeyboard() { } void VirtualKeyboard::updateInputBoundsAfterResize() { int width = this->width(); int height = 0; if (visible()) { if (this->width() > this->height()) { // landscape height = this->height() * 0.4; } else { // portrait height = this->width() * 0.6; } } int x = 0; int y = this->height() - height; setInputBounds(QRect(x, y, width, height)); }