/*
* Copyright (C) 2015,2016 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "VirtualKeyboard.h"
#include
#include
#include
VirtualKeyboard::VirtualKeyboard()
: MirSurface("input-method",
Mir::InputMethodType,
Mir::MinimizedState,
nullptr, /* parentSurface */
QUrl("qrc:///Unity/Application/vkb_portrait.png"),
QUrl("qrc:///Unity/Application/VirtualKeyboard.qml"))
{
}
VirtualKeyboard::~VirtualKeyboard()
{
}
void VirtualKeyboard::updateInputBoundsAfterResize()
{
int width = this->width();
int height = 0;
if (visible()) {
if (this->width() > this->height()) {
// landscape
height = this->height() * 0.4;
} else {
// portrait
height = this->width() * 0.6;
}
}
int x = 0;
int y = this->height() - height;
setInputBounds(QRect(x, y, width, height));
}