/*
* Copyright 2016 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 3 along with this program. If not, see
*
*/
#ifndef UNITY_LOGINDSERVER_H
#define UNITY_LOGINDSERVER_H
#include
#include
#include
class LogindServer: public QObject, protected QDBusContext
{
Q_OBJECT
public:
explicit LogindServer(QObject *parent = nullptr);
public Q_SLOTS:
void Reboot(bool interactive);
void PowerOff(bool interactive);
void MockEmitUnlock(); // only in mock
Q_SIGNALS:
void Lock();
void Unlock();
void PrepareForSleep();
void RebootCalled(bool interactive); // only in mock
void PowerOffCalled(bool interactive); // only in mock
};
#endif