/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* Authors:
* Nick Dedekind
*/
#ifndef MODELACTIONROOTSTATE_H
#define MODELACTIONROOTSTATE_H
#include "unityindicatorsglobal.h"
#include "rootstateparser.h"
class UnityMenuModel;
class UNITYINDICATORS_EXPORT ModelActionRootState : public RootStateObject
{
Q_OBJECT
Q_PROPERTY(UnityMenuModel* menu READ menu WRITE setMenu NOTIFY menuChanged)
public:
ModelActionRootState(QObject *parent = 0);
virtual ~ModelActionRootState();
UnityMenuModel* menu() const;
void setMenu(UnityMenuModel* menu);
int index() const;
void setIndex(int index);
bool valid() const override;
Q_SIGNALS:
void menuChanged();
void indexChanged();
private Q_SLOTS:
void onModelRowsAdded(const QModelIndex& parent, int start, int end);
void onModelRowsRemoved(const QModelIndex& parent, int start, int end);
void onModelDataChanged(const QModelIndex& topLeft, const QModelIndex& bottomRight, const QVector&);
void reset();
private:
void updateActionState();
UnityMenuModel* m_menu;
};
#endif // MODELACTIONROOTSTATE_H