/*
* Copyright 2013 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 3, as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* version 3 along with this program. If not, see
*
*
* Authored by: Michael Terry
*/
#ifndef UNITY_PROPERTIESSERVER_H
#define UNITY_PROPERTIESSERVER_H
#include
#include
#include
#include
#include "types.h"
class PropertiesServer: public QObject, protected QDBusContext
{
Q_OBJECT
public:
explicit PropertiesServer(QObject *parent = 0);
public Q_SLOTS:
QDBusVariant Get(const QString &interface, const QString &property) const;
QVariantMap GetAll(const QString &interface) const;
void Set(const QString &interface, const QString &property, const QDBusVariant &variant);
void SetBackgroundFile(const QString &backgroundFile);
void SetEmail(const QString &email);
void SetInputSources(const StringMapList &inputSources);
void SetRealName(const QString &realName);
// mock only.
void Reset();
Q_SIGNALS:
void PropertiesChanged(const QString &interface, const QVariantMap &changed, const QStringList &invalid);
void Changed();
private:
void internalSet(const QString &interface, const QString &property, const QVariant &variant);
QHash m_properties;
};
#endif