/*
* Copyright (C) 2013 Canonical, Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Author: Michael Zanetti
*/
// Qt
#include
// self
#include "plugin.h"
// local
#include "launchermodel.h"
#include "launcheritem.h"
using namespace unity::shell::launcher;
static QObject* modelProvider(QQmlEngine* /* engine */, QJSEngine* /* scriptEngine */)
{
return new LauncherModel();
}
void UnityLauncherPlugin::registerTypes(const char *uri)
{
Q_ASSERT(uri == QLatin1String("Unity.Launcher"));
qmlRegisterUncreatableType(uri, 0, 1, "LauncherModelInterface", "Abstract Interface. Cannot be instantiated.");
qmlRegisterUncreatableType(uri, 0, 1, "LauncherItemInterface", "Abstract Interface. Cannot be instantiated.");
qmlRegisterSingletonType(uri, 0, 1, "LauncherModel", modelProvider);
qmlRegisterUncreatableType(uri, 0, 1, "LauncherItem", "Can't create new Launcher Items in QML. Get them from the LauncherModel.");
}