import QtQuick.tooling 1.1 // This file describes the plugin-supplied types contained in the library. // It is used for QML tooling purposes only. // // This file was auto-generated by: // 'qmlplugindump -notrelocatable Unity.Session 0.1 plugins' Module { Component { name: "DBusUnitySessionService" prototype: "UnityDBusObject" exports: ["Unity.Session/DBusUnitySessionService 0.1"] isCreatable: false isSingleton: true exportMetaObjectRevisions: [0] Signal { name: "LogoutRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "logoutRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "RebootRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "rebootRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "ShutdownRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "shutdownRequested" Parameter { name: "have_inhibitors"; type: "bool" } } Signal { name: "LogoutReady" } Signal { name: "logoutReady" } Signal { name: "LockRequested" } Signal { name: "lockRequested" } Signal { name: "Locked" } Signal { name: "Unlocked" } Method { name: "Logout" } Method { name: "Reboot" } Method { name: "Shutdown" } Method { name: "Suspend" } Method { name: "Hibernate" } Method { name: "HybridSleep" } Method { name: "RequestLogout" } Method { name: "RequestReboot" } Method { name: "RequestShutdown" } Method { name: "EndSession" } Method { name: "CanHibernate"; type: "bool" } Method { name: "CanSuspend"; type: "bool" } Method { name: "CanHybridSleep"; type: "bool" } Method { name: "CanReboot"; type: "bool" } Method { name: "CanShutdown"; type: "bool" } Method { name: "CanLock"; type: "bool" } Method { name: "UserName"; type: "string" } Method { name: "RealName"; type: "string" } Method { name: "HostName"; type: "string" } Method { name: "PromptLock" } Method { name: "Lock" } Method { name: "IsLocked"; type: "bool" } Method { name: "logout" } Method { name: "reboot" } Method { name: "shutdown" } Method { name: "endSession" } } Component { name: "OrientationLock" prototype: "QObject" exports: ["Unity.Session/OrientationLock 0.1"] isCreatable: false isSingleton: true exportMetaObjectRevisions: [0] Property { name: "enabled"; type: "bool"; isReadonly: true } Property { name: "savedOrientation"; type: "Qt::ScreenOrientation" } } Component { name: "UnityDBusObject"; prototype: "QObject" } }