/* * Copyright (C) 2013-2014 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ import QtQuick 2.2 import QtQuick.Layouts 1.1 import Ubuntu.Components 1.1 import Unity.Indicators 0.1 as Indicators import Utils 0.1 import "../Components" import "Indicators" Rectangle { id: content property QtObject indicatorsModel: null property int currentMenuIndex: -1 color: "#221e1c" // FIXME not in palette yet width: units.gu(40) height: units.gu(42) onCurrentMenuIndexChanged: { listViewContent.currentIndex = currentMenuIndex; } ListView { id: listViewContent objectName: "indicatorsContentListView" anchors.fill: parent model: content.indicatorsModel highlightFollowsCurrentItem: true interactive: false highlightMoveDuration: 0 orientation: ListView.Horizontal // Load all the indicator menus (a big number) cacheBuffer: 1073741823 // for additions/removals. onCountChanged: { listViewContent.currentIndex = content.currentMenuIndex; } delegate: Loader { id: loader width: ListView.view.width height: ListView.view.height objectName: identifier asynchronous: true visible: ListView.isCurrentItem sourceComponent: IndicatorPage { objectName: identifier + "-page" identifier: model.identifier busName: indicatorProperties.busName actionsObjectPath: indicatorProperties.actionsObjectPath menuObjectPath: indicatorProperties.menuObjectPath } onVisibleChanged: { // Reset the indicator states if (!visible && status == Loader.Ready) { item.reset(); } } } } }