/* * Copyright (C) 2015 Canonical, Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "inputwatcher.h" #include InputWatcher::InputWatcher(QObject *parent) : QObject(parent) , m_mousePressed(false) , m_touchPressed(false) { } QObject *InputWatcher::target() const { return m_target; } void InputWatcher::setTarget(QObject *value) { if (m_target == value) { return; } if (m_target) { m_target->removeEventFilter(this); } setMousePressed(false); setTouchPressed(false); m_target = value; if (m_target) { m_target->installEventFilter(this); } Q_EMIT targetChanged(value); } bool InputWatcher::targetPressed() const { return m_mousePressed || m_touchPressed; } bool InputWatcher::eventFilter(QObject* /*watched*/, QEvent *event) { switch (event->type()) { case QEvent::TouchBegin: setTouchPressed(true); break; case QEvent::TouchEnd: setTouchPressed(false); break; case QEvent::MouseButtonPress: { QMouseEvent *mouseEvent = static_cast(event); if (mouseEvent->button() == Qt::LeftButton) { setMousePressed(true); } } break; case QEvent::MouseButtonRelease: { QMouseEvent *mouseEvent = static_cast(event); if (mouseEvent->button() == Qt::LeftButton) { setMousePressed(false); } } break; default: // Not interested break; } // We never filter them out. We are just watching. return false; } void InputWatcher::setMousePressed(bool value) { if (value == m_mousePressed) { return; } bool oldPressed = targetPressed(); m_mousePressed = value; if (targetPressed() != oldPressed) { Q_EMIT targetPressedChanged(targetPressed()); } } void InputWatcher::setTouchPressed(bool value) { if (value == m_touchPressed) { return; } bool oldPressed = targetPressed(); m_touchPressed = value; if (targetPressed() != oldPressed) { Q_EMIT targetPressedChanged(targetPressed()); } }