/* * Copyright 2017 Canonical Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; version 3. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . */ #include "tabfocusfence.h" #include TabFocusFenceItem::TabFocusFenceItem(QQuickItem *parent) : QQuickItem(parent) { QQuickItemPrivate *d = QQuickItemPrivate::get(this); d->isTabFence = true; setFlag(ItemIsFocusScope); } bool TabFocusFenceItem::focusNext() { QQuickItem * current = scopedFocusItem(); if (current) { QQuickItem * next = current->nextItemInFocusChain(true); if (next) { next->setFocus(true, Qt::TabFocusReason); return true; } } return false; } bool TabFocusFenceItem::focusPrev() { QQuickItem * current = scopedFocusItem(); if (current) { QQuickItem * prev = current->nextItemInFocusChain(false); if (prev) { prev->setFocus(true, Qt::BacktabFocusReason); return true; } } return false; } void TabFocusFenceItem::keyPressEvent(QKeyEvent *event) { // Needed so we eat Tab keys when there's only one item inside the fence if (event->key() == Qt::Key_Tab) { event->accept(); } else { QQuickItem::keyPressEvent(event); } } void TabFocusFenceItem::keyReleaseEvent(QKeyEvent *event) { // Needed so we eat Tab keys when there's only one item inside the fence if (event->key() == Qt::Key_Tab) { event->accept(); } else { QQuickItem::keyReleaseEvent(event); } }