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unity8/tests/mocks/Unity/Application
1 folder, 21 files
../ resources/Make use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack ApplicationInfo.cppRemove stage property from Application ApplicationInfo.hRemove stage property from Application ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppRemove stage property from Application ApplicationManager.hFix the mess I made with the lifecycle of the mock Unity.Application singletons CMakeLists.txtMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack MirSurface.cppAdded implementation for MirSurfaceInterface::persistentId MirSurface.hAdded implementation for MirSurfaceInterface::persistentId MirSurfaceItem.cppFix splashscreen orientation when app rotates own contents MirSurfaceItem.hFix splashscreen orientation when app rotates own contents MirSurfaceListModel.cppmerge lp:~dandrader/unity8/promptsZOrder as prereq MirSurfaceListModel.hFix Z-ordering of prompt surfaces ObjectListModel.hSurface-based window management SurfaceManager.cppFix ownership of QML singletons SurfaceManager.hFix ownership of QML singletons VirtualKeyboard.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack VirtualKeyboard.hMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.hAdd override to override functions qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot