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unity8/tests/mocks/Unity/Application
1 folder, 21 files
../ resources/Make use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack ApplicationInfo.cppFix path ApplicationInfo.hRemove stage property from Application ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppRemove stage property from Application ApplicationManager.hFix the mess I made with the lifecycle of the mock Unity.Application singletons CMakeLists.txtMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack MirSurface.cppAdded implementation for MirSurfaceInterface::persistentId MirSurface.hImplement cursor confinement MirSurfaceItem.cppFix splashscreen orientation when app rotates own contents MirSurfaceItem.hFix splashscreen orientation when app rotates own contents MirSurfaceListModel.cppmerge lp:~dandrader/unity8/promptsZOrder as prereq MirSurfaceListModel.hFix Z-ordering of prompt surfaces ObjectListModel.hSurface-based window management SurfaceManager.cppFix ownership of QML singletons SurfaceManager.hFix ownership of QML singletons VirtualKeyboard.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack VirtualKeyboard.hMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.cppMake use of MirSurface::inputBounds and drop UbuntuKeyboardInfo hack plugin.hAdd override to override functions qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot