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unity8/tests/mocks/Unity/Application
30 files
../ Application.qmltypesUpdate qmltypes ApplicationInfo.cppbetter surface/session registration ApplicationInfo.hUse the icon splash screen by default ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppFix for desktop app focus ApplicationManager.hRemove enums and properties that doesn't exist in the real ApplicationManager ApplicationScreenshotProvider.cppRemove debug print ApplicationScreenshotProvider.hupdate year in copyright header ApplicationTestInterface.cppLive surfaces & sessions ApplicationTestInterface.hLive surfaces & sessions CMakeLists.txtMerge lp:unity8 MirSurfaceItem.cppAdd touch ownership logic on top of qt input handling MirSurfaceItem.hAdd touch ownership logic on top of qt input handling MirSurfaceItem.qmlTapping on a surface gives it active focus MirSurfaceItemModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir ObjectListModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir Session.cppadded application property to session Session.h[CHECKPOINT COMMIT] SessionManager.cppLive surfaces & sessions SessionManager.hbetter surface/session registration SessionModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir SurfaceManager.cppLive surfaces & sessions SurfaceManager.hbetter surface/session registration UbuntuKeyboardInfo.cppAdd a mock UbuntuKeyboardInfo UbuntuKeyboardInfo.hAdd a mock UbuntuKeyboardInfo VirtualKeyboard.qmlFix mock virtual keyboard plugin.cppAdd a mock UbuntuKeyboardInfo plugin.hsome work on bringing the fake application plugin up to date with the new api qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot