../
Panel/Introduce a qml directory, move all QML, JS and assets, under it, adapt the rest to match.
ApplicationArguments.hDon't put all .h in /include, only leave paths.h in there, as it's the only one that really matters there.
CMakeLists.txtinclude file types explicitly to avoid adding mocks etc to the unity8 target
MouseTouchAdaptor.cppMove headers into include, sources into src and adapt everything else to match.
MouseTouchAdaptor.hDon't put all .h in /include, only leave paths.h in there, as it's the only one that really matters there.
main.cppDon't put all .h in /include, only leave paths.h in there, as it's the only one that really matters there.
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