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unity8/tests/mocks/Unity/Application
30 files
../ Application.qmltypesUpdate qmltypes ApplicationInfo.cppbetter surface/session registration ApplicationInfo.hUse the icon splash screen by default ApplicationListModel.cppConvert to new ApplicationManager API. ApplicationListModel.hConvert to new ApplicationManager API. ApplicationManager.cppMockAppMan: emit SIGSTOP so AP test apps are run ApplicationManager.hdashActive -> forceDashActive ApplicationScreenshotProvider.cppRemove debug print ApplicationScreenshotProvider.hupdate year in copyright header ApplicationTestInterface.cppLive surfaces & sessions ApplicationTestInterface.hLive surfaces & sessions CMakeLists.txtMerge lp:unity8 MirSurfaceItem.cppAdd touch ownership logic on top of qt input handling MirSurfaceItem.hAdd touch ownership logic on top of qt input handling MirSurfaceItem.qmlTapping on a surface gives it active focus MirSurfaceItemModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir ObjectListModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir Session.cppadded application property to session Session.h[CHECKPOINT COMMIT] SessionManager.cppLive surfaces & sessions SessionManager.hbetter surface/session registration SessionModel.hrenamed mirobjectmodel->objectlistmodel for same in qtmir SurfaceManager.cppLive surfaces & sessions SurfaceManager.hbetter surface/session registration UbuntuKeyboardInfo.cppAdd a mock UbuntuKeyboardInfo UbuntuKeyboardInfo.hAdd a mock UbuntuKeyboardInfo VirtualKeyboard.qmlFix mock virtual keyboard plugin.cppAdd a mock UbuntuKeyboardInfo plugin.hsome work on bringing the fake application plugin up to date with the new api qmldirSpreadDelegate - properly transition between splash screen, surface and screenshot